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Indirect Actuality - 2012 Re-release
This is a 2+ year old map that I made back when I wasn't nearly as good at mapping. It features puzzles set in a tron-esque matrix environment. I'm not proud of the puzzles, especially with 2 years and numerous maps sitting between when I made this and now. The difficulty is mostly artificial, stemming from complex, arbitrary fling puzzles, advanced platforming, and turrets. Back when I made this, I wasn't good at making puzzles, so this was how I made the map "hard." Installation instructions included in readme.txt if you forgot or never learned how. Credits: p0rtalplayer (subject15837) - mapping Colossal - textures Various people (come on it's been 2 years, I don't remember) - playtesting
CTE: Photonic Texture Pack
AS SEEN IN: PHOTONIC (created by P0rtalplayer) Ever get tired of putting Portals on white surfaces? Ever look at dark surfaces in envy of the lack of Portalability? Is Portalability even a word? Who cares! With this texture pack, you can now create maps with a completely new theme! Leave Aperture behind and make a map in this totally non-canon texture pack! Warning: publishing a map without proper credit or listing me as a contributor may result in removal of your file and/or your nose.
A Little Higher
Jump A Little Higher! A Little Higher is a small mappack containing 5 short, and simple puzzles using a new element, The Repulsion Cube. With this new element, players can control the Repulsion Gel at their will to solve puzzles. BONUS! NOW FEATURES A SIXENSE VERSION!
Ruby's Second Test Chamber + "Advanced" Version
A new Single Player Map in the "Clean Aperture" Style. This is my first attempt at this style so any constructive criticism is appreciated. This test chamber includes: Ariel Faith Plates Fizzlers Lasers Laser Redirection Cubes Danger Field and of course buttons and switches. Included is also an "Advanced" Version, really it just adds turrets, I took them out because people seemed to have had a large problem with them.
Where It All Began
Workshop Description: This is the absolute first Portal 2 map I have ever released. I had to make some significant edits in order to make it ready for the Workshop. This map was made in the Alien Swarm SDK before the Portal 2 Authoring Tools had ever been released. This was my first map, so go easy on the ol' gal. ;)
[Coop] Tic Tac Toe 2
We will now take a break from the collaboration for an instructional competition. Featuring music by Jomonay.
Conversion Diversion
Clean-styled test chamber with a Portal feel. A variety of elements are used in this test. There's even an easter egg. :)
Antiquated Aperture
Fun Old Aperture-styled map of easy-medium difficulty. Utilizes Conversion and Repulsion gel in fun ways. Also has easter eggs! :D
Edifice
Valve Summer Mapping Initiative Honorable Mention
Packrat & Cold Conundrum
Groxfiles.zip