Chander Test 2.1

by Chander · Uploaded Sep 18, 2011

Screenshot 1

File Size: 1.37 MB

Downloads: 995

Rating: (14 votes)

Description

This is my two map. Please leave your comments. Waiting for an objective critic. Version 2.1

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Chander • Sep 18, 2011 • #53449
10 posts

This is my two map. Please leave your comments. Waiting for an objective critic. Version 2.1

File Name: sp_chander_test_02.rar
File Size: 1.37 MiB
Click here to download Chander Test 2.1

josepezdj • Sep 18, 2011 • #53450
2,386 posts



FIVE CAKES TO YOU, CHANDER!!! REALLY EXCELLENT AND TRICKY MAP!



I got really impressed with this puzzle map. Very mind breaking!

On the other hand, the sobriety and good taste of the textures used make this creation a singular piece of ellegance.

Loved it, man! I recorded my playthrough:


DnEtP8Kf0SM

THANKS FOR MAPPING!!!

InvisiblePanda • Sep 18, 2011 • #53451
43 posts

Oh, my brain hurts!
This is definitely a week of difficult maps

I have the same solution as what josepezdj posted, but with one difference:
mj388N_-Xpo

Mevious • Sep 18, 2011 • #53452
205 posts

This is indeed a tough map. Here's yet another way to do the last part and how I ended up completing it.

another solution
cCOw83ce16M

macko68 • Sep 20, 2011 • #53453
65 posts

I registered just to make a review of this test. I`ve played like 60-70 custom maps considered as top quality. Neither of them gave me such satisfaction as this masterpiece. This is truly a gem. Clean, without bugs and with twisting puzzle. As for difficulty up till now Engineer was on top of my list but now I have my new personal number one. Congratulations Chander !!!
BTW: Mevious great solution on last one

Saturn • Sep 21, 2011 • #53454
46 posts

Yeah, a really great map. You showed with your previous puzzle that you can design elaborate and difficult puzzles but this one is realized better. No feeling of aimlessness or what you're supposed to do or if the way you solved it is the right way.

Good job.

Djinndrache • Sep 22, 2011 • #53455
1,442 posts

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

_oAb6b_UqCI
(Link: http://www.youtube.com/watch?v=_oAb6b_UqCI)

Also note the video description for more feedback and my signature for additional project information.

quatrus • Sep 23, 2011 • #53456
1,047 posts

Nice to see different solutions for the final fling, a great map. thanks for creating.

xdiesp • Oct 03, 2011 • #53457
1,078 posts

Another squeeze-through short map, as to say one without much in the order of difficulty if not the otherwordly narrow chance to pull it off in time. I haven't yet figured why people make these but I do know, that when P1 mods turned one away it was mostly because of this: achieve the extreme, in this nondescript room.

To say the truth, the aesthetics do prove nice and well stylized (old-style, full-white walls) but you will wonder about the general goodness of the operation when crossing that last mile. Unsuggested even in the face of Chander's good works.

Varakir • Nov 26, 2011 • #53458
19 posts

The design of the map is very nice, but it was rather frustrating trying to test the fling at the end (I used invisiblepanda's solution), to the point where I gave up for 20 mins and looked for alternatives only to find it was totally possible. josepezdj's solution is a lot easier to pull off, and a bit more ingenious so i'd be tempted to force it. it would have fried my brain for an extra 30 mins, but i'd rather be perplexed than constantly reloading fling attempts.

The red herrings are also quite annoying as they have nothing to do with the puzzle (hole in the ceiling at entrance, area behind the button room)

co0op • Dec 29, 2011 • #53459
114 posts


This was awesome. Nice puzzle with medium - hard difficulty, some quick playing skills required, and all in a well looking room (even though I don't care too much about the latter).
A must play. 5/5

KennKong • Mar 14, 2012 • #53460
942 posts

The solution was fairly obvious for me to conceive, but with my slow reflexes, the final maneuver was a real bear. While I liked the puzzle design, I'm going to dock this one point for tight timing. 3/5 from me.

I solved the first fling differently than other solutions posted here. I funneled the cube down from the ceiling above the button. This made the time to deactivate the fizzler much shorter. I had been funneling it up to the ceiling and trying to drop it, but it took too long. I found this method to be easier to time than josepdzj's.

TaiMai • Mar 23, 2012 • #53461
39 posts

This is close to a perfect map for me. I love the big flings so this is right up my alley. The only downside is it's too short. I was hoping for another room after the door. I can see the final fling becoming frustrating, but I was blindly lucky enough to pull it off with only about 5 retries. I think you are making me a better player, Chander. Your maps, even the 2 I couldn't solve, always teach me something. Many thanks.

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