[Co-op] Duality

by ABS96 · Uploaded Jul 26, 2011

Screenshot 1

File Size: 1.89 MB

Downloads: 4527

Rating: (19 votes)

Description

A clean themed co-op map featuring 5 rooms and moderately difficult tasks. SPOILER! Video: http://www.youtube.com/watch?v=eadDUE__Lv0

Advertisement
Registered users don’t see ads! Register now!
Comments

Sign in to comment.

ABS96 • Jul 26, 2011 • #54760
4 posts

A clean themed co-op map featuring 5 rooms and moderately difficult tasks.

SPOILER! Video: <a class="postlink" href="http://www.youtube.com/watch?v=eadDUELv0">http://www.youtube.com/watch?v=eadDUELv0

File Name: Co-op_Duality_Portal2.zip
File Size: 1.89 MiB
Click here to download [Co-op] Duality

xdiesp • Jul 27, 2011 • #54761
1,078 posts

Quick paced combo of small chambers, requiring a great deal of exchanges between the players: flow and difficulty were pitch perfect, in the spirit of the campaign. Pity this is no looker: monochrome, bland. Could really use an intervention to make it look as fun as it plays: see what Psicodelia did with mere B&W, or colours & neons a la Discovery.

Bug: you can get stuck if one of the players dies by the laser.

ABS96 • Jul 28, 2011 • #54762
4 posts

xdiesp wrote:
Quick paced combo of small chambers, requiring a great deal of exchanges between the players: flow and difficulty were pitch perfect, in the spirit of the campaign. Pity this is no looker: monochrome, bland. Could really use an intervention to make it look as fun as it plays: see what Psicodelia did with mere B&W, or colours & neons a la Discovery.

Bug: you can get stuck if one of the players dies by the laser.

I'm gonna take a look at those maps you mentioned. Yes, it lacks visuals, gonna concentrate on that better when I make my second map.

I think I'll leave the laser as people hopefully won't concentrate on dying and I couldn't make it less deadly.

Thanks for the feedback!

Salamandra • Aug 04, 2011 • #54763
65 posts

Good map, ditto xdiesp's sentiments. Difficulty was maybe a little low, and something about the layout of the last room made the repulsion gel annoying, but those are negligible complaints.

Playthrough:
i_Cm9TWW8To

Djinndrache • Oct 07, 2011 • #54764
1,442 posts

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

JI2KxuGa00o
(Link: http://www.youtube.com/watch?v=JI2KxuGa00o)

Also note the video description for more feedback and my signature for additional project information.

Krem • Nov 19, 2011 • #54765
36 posts

Here's a "really hilarious" video playthrough of this map. We were a little bit hard on it because, while having some nice puzzles, we felt it didn't involve as many teamwork elements as it could (note in particular that the entire second chamber was solvable by just one person!).

TrM1VrbUraw

fma965 • Dec 15, 2011 • #54766
105 posts

a playthrough of your map for some reason i was making it more complicated than it was

4FKcWsTwWt8

Advertisement
Registered users don’t see ads! Register now!