File Size: 0.29 MB
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Description
3 custom textures that allow for your overgrown maps to be less ugly by making the tiles consistent. Turns out, retail blend tile textures are exactly the same as the textures used in E3 builds, likely earlier. They have remained unchanged, compared to the regular tile texture eventually losing the 64u grid and getting it's own bumpmap.
The retail blend textures use the same bumpmap as metal tile floors, giving it that 64u grid look. The tiles themselves are 1024x1024, and are 8u across the square texture.Combined with the blend texture, that exists as a 512x512, 4u wide texture, this alienates the blend textures from their non-blend counterparts by making one of them really ugly for no reason other than pure laziness on Valve's part.
This .zip file adds 3 textures: 2 .vmt files that change the blend texture and the bumpmap, and a slightly edited blend texture that now stretches a 1024x1024 image, just like the tile's it's paired with. Now you can use both tiles interchangeably without a weird difference between them.
NO CREDIT REQUIRED
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