Outside The Box V4
by Gig · Uploaded Feb 24, 2012
File Size: 1.23 MB
Downloads: 1225
Rating: (21 votes)
Description
Short but hard My first map Puzzle: Gig Level Design: That Greek Guy
Comments
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Nice little map. Kept me thinking for a couple of minutes but it wasn't that hard. I'd say it is medium difficulty. Thanks for creating!
Here is my blindrun of a pre-release version of the map (I playtested it). The gameplay hasn't changed from what I can see, so this should still do it:
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(Link: http://www.youtube.com/watch?v=TgmPMcLchTI)
Good start to mapping. I personally did not find it difficult, it was so short everything seemed to fit together at once. Don't take that as bad thing. There's something about these bite-sized puzzles that causes them to flow well, though I prefer more of them put together with growing difficulty.
Your cube-switch was slightly floating, so you could put a portal under it. The map doesn't look bad in any way, but more texture variation helps give a professional look.
Oh, and thanks for using placement-helpers, though perhaps they should be in a more visible spot.
Nice, fun little map. You might want to move the floor button back away from the grate or place it higher. I was able to put the cube on the edge of the portal on the floor in the laser emitter room, move the other portal inside the button box, and jump up and pull the cube onto the button. Other than that, it was a brain-teaser for sure.
Great map! Although it wasn't particularly hard. What I liked about it was that it used two new puzzle elements I haven't seen elsewhere, and you did so in an elegant fashion.
Also, this map looks really good, too. 5/5 from me, and added to my favorites.
It took some time to find out that i can grab the box through the fence. Is this the intended solution?
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cathixx wrote:
It took some time to find out that i can grab the box through the fence. Is this the intended solution?
I'm fairly certain you're supposed to place two portals on the ground (one in the laser room and one in the first room) and then oscillate the box through them, shooting a portal above the button while the box is on the laser-room side of the portal pair, so that it falls out and onto the button. But that was an interesting method.
cathixx wrote:
It took some time to find out that i can grab the box through the fence. Is this the intended solution?
Holy Fuck, no it isn't, i need to change that, you need to make the box float up and down between 2 floor portals then switch one to the button, so the cube falls on it
Hehe, I also solved it the way cathixx showed.
But I think that's also an interesting solution ^_^
Nice clean theme, dynamic fizzlers, interesting puzzle. A bit short but still well worth a 5/5, excellent.
Looking forward to your new maps 
~Lp
EDIT:
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lpfreaky90 wrote:
Hehe, I also solved it the way cathixx showed.
I fixed it so feel free to try it again if you want.
Pretty interesting puzzle. Simple but complex. Here is my take on the cube thing.
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Mog wrote:
Pretty interesting puzzle. Simple but complex. Here is my take on the cube thing.
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That is a very interesting strategy 
I think it can be used to break multiple maps oO
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Speedrun of V3. Wish I'd read the thread beforehand, I might redo this lol.
This little map gave me a terrible case of brain freeze. I spent soooo much time on it, and it was always there right in front of me. Afterwords I could just hear my Fairy Godmother saying . . "why PCdoc, you've always had the power to come home . . . just tap the 2 magic portals together . . . and POOF.
Heh, it's one of those "facepalm that was super obvious, why did it take me 20 mins?" maps, but I love the simplicity! Good job =)
Short state machines are rarely difficult, and this is no exception. But I like the mechanics used in this one. I like flinging myself a lot, and flinging cubes even more. Since you have made a short, simple map this well, I'm looking forward to longer, more complex maps in the future. 4/5.
Nice little map. Found it very enjoyable. Relatively easy but still robbed me like 10 min. Definitely worth the play. Keep up a good work. 5/5 from me
Very nice map. Only one tricky bit with the cube, once understood it was relatively easy to execute. Thanks for creating - enjoyed it.
Gig wrote:
Holy Fuck, no it isn't, i need to change that, you need to make the box float up and down between 2 floor portals then switch one to the button, so the cube falls on it
I would never have figured out that solution if I hadn't have come here.
To me, a key part of good design is introducing a concept to the player before ratcheting up the complexity. Most custom maps don't have to adhere to this because their concepts have already been introduced by Valve in the main campaign. With a trick like this, which I haven't encountered before, a strong hint or a simple introduction would make a big difference.
That's just my two cents, great map anyway, 4/5.
Very nice little map. Two good thinking-with-portals moments that made it a nice challenge for its size. 5/5

Short but hard
My first map
Puzzle: Gig
Level Design: That Greek Guy
File Name: Outside The Box V4.zip
File Size: 1.23 MiB
Click here to download Outside The Box V4