simple test

by mousecracka · Uploaded Apr 10, 2012

Screenshot 1

File Size: 5.24 MB

Downloads: 226

Rating: (4 votes)

Description

this is my first test so it is very simple and small. please give any feedback if you want.

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mousecracka • Apr 10, 2012 • #62168
18 posts

this is my first test so it is very simple and small. please give any feedback if you want.

File Name: simple test.rar
File Size: 5.24 MiB
Click here to download simple test

Treviso • Apr 10, 2012 • #62169
9 posts

I liked the playground at the end

mousecracka • Apr 10, 2012 • #62170
18 posts

Treviso wrote:
I liked the playground at the end

thanks im updating the map soon though

Lpfreaky90 • Apr 10, 2012 • #62171
2,842 posts

two things before I start playing your map:
1) Your thumbnail is very very tiny; it can be 200x150!
2) The structure of your folder is rather confusing. Either use a program like pakrat or use the normal portal 2 structure (so a folder called portal2 in your zip with a maps/, materials/ and sounds/ folder =P)

Playtest time!

zivi7 • Apr 10, 2012 • #62172
649 posts

Ummm, this is not really a test yet, not even a simple one. Just place the two portals and it's solved. I hoped the second room would be a large fling puzzle but it's just a playground as Treviso said. The somewhat "complicated" installation had me convinced that there must be a lot more in this map.

The looks are good however. The voice volume is a bit low. But it's cool that it asked for feedback.

Djinndrache • Apr 10, 2012 • #62173
1,442 posts
mousecracka • Apr 10, 2012 • #62174
18 posts

thanks every one for the feedback. as i said in the description it was my first map so i didn't know what i was doing so i played around my next map will be better

Lpfreaky90 • Apr 10, 2012 • #62175
2,842 posts

From what I've seen in the video you made a couple of mistakes with your map design.
The most obvious one is that this map isn't made on a grid. Working on a proper grid size (often 16 or 32) is very very useful, you will have less things sticking out. I would also recommend using instance lights. More information about these things are in my clean mapping guide

It's good to see you have proper frames around your doors, you have working indicator lights. Now that you know how to make a map I'd love to see a new map with a good puzzle in it

sicklebrick • Apr 10, 2012 • #62176
876 posts

Heh, the design was pretty lax (even by my standards), and there wasn't much of a puzzle but I always enjoy new maps, and trying to get to the secret from the first room (over the wall) was good fun ^^
Cheers.

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