sp_1984 V6

by GLaDOS CUBE · Uploaded Jan 02, 2012

sp_1984 V6

File Size: 1.90 MB

Downloads: 378

Rating: (6 votes)

Description

An easy under Aperture themed map now the intended solution is the only solution.(update 1.6)

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GLaDOS CUBE • Jan 02, 2012 • #58028
163 posts

An easy under Aperture themed map now the intended solution is the only solution.(update 1.6)

File Name: sp_1984_V6.rar
File Size: 1.9 MiB
Click here to download sp_1984 V6

OnePortalizedGal • Jan 02, 2012 • #58029
156 posts

Just replayed it. Music was much better - not too overpowering. Used all the elements this time - including cube and blue gel. Not a bad puzzle actually - Im all for the underground theme. The acid pit still needs work though on the looks. Thanks for making!
Keep them coming!

Stormburn • Jan 02, 2012 • #58030
17 posts

It's an over all decent update. I still have no idea what the cube is for or even where it drops from. At least this time I had to use the repulsion gel. It's not a bad puzzle, you just need to force the intended solution a little more (one using the cube, I assume). Keep it up.

Djinndrache • Jan 03, 2012 • #58031
1,442 posts

New version finally requires blue gel but no cube.

ULxQrmDPFB8
(Link: http://www.youtube.com/watch?v=ULxQrmDPFB8)

quatrus • Jan 03, 2012 • #58032
1,047 posts

Love the old stype map. This was great but short. Thanks for mapping.

JustinKingr • Jan 03, 2012 • #58033
12 posts

I am getting lag at the end too... and I NEVER get lag anymore.

KennKong • Jan 03, 2012 • #58034
942 posts

I hadn't played any of the versions prior to v6, so I don't know what improvements might have been made. I like flinging, so this one got my hopes up, only to dash them. First, both the blue and orange gel flowrates are ridiculous, and get stuff where you really don't want it. The blue gel in particular caused me trouble with the first fling because I would get flung off the platform coming out of the high portal.
I've played the map twice, and I still don't know what triggers the fizzlers turning off. I thought it was the cube on the button, but the second time, I didn't even get the cube.
Just as you enter the map, I see a big blue Error sign floating in the air above and to the left of the walkway.
Unfortunately, this is another small puzzle in a huge room. 2/5 from me.

BlumCoLe • Jan 04, 2012 • #58035
211 posts

Hey dude,

I love Portal and want to collect some gameplays (first blind runs; always aren't the fastest and intended solutions, because I take any time to look at the map and its possibilities), speedruns and bug reports.
My records should help you to understand how the player thinks.
Well, I hope I can support you with my uploads to fix any bugs and make new awesome maps.

Here are yours!

gameplay
bDJvappLiOY
If you like it and/or it helps: THUMBS UP

opinion & comments:

- no savepoints! :/
- edgy style
- speedgel is practically useless
- cube lands random

THX for mapping...

Keep it up!

GLaDOS CUBE • Jan 04, 2012 • #58036
163 posts

wow that's not the intended solution but its a good solution i may have that be the only solution for the next update.(BTW i like that solution )

BlumCoLe • Jan 05, 2012 • #58037
211 posts

I'm very glad that you like it and don't hate me for it! ^^

I have the talent to find the unintended solutions always (for whatever reason)

PS: that the cube lands on the tube was just a unhappy coincidence ...encure that the cube falls down and one problem is solved!

...

Will there be a version 7?

GLaDOS CUBE • Jan 06, 2012 • #58038
163 posts

not for a long time this will be part of my portal in space mod it will be the updated in that (maybe sooner)

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