Portal 2 (Co-op)
Co-op maps and custom chambers designed for two-player Portal 2 play.
[Coop] Floor Plan
This test may not be for low end computers. I would tell you why but that would ruin the surprise. I tried to optimize as best I could so I hope it works well for the most of you. Anyways, this map is basically 4 tests in one, each using an element from the previous test to gain access and complete the next one, using every element to complete the final test. Testing elements include flings, cubes, funnels, lightbridges, and one dirty secret. Bonus to those of you who can get the companion cu...
mp_coop_chickentest_1
This is my first Co-op map for Portal2! It is a puzzle that involves deadly water, turrets and a light bridge. Be creative, functional or crafty because there is more than 1 way you can solve this test. I will allow decompiling of this map, for strictly finding how I made the entities etc. However I will not tolerate whole parts of the test chamber being copied. Note: There is a good chance that these will be a series as I already put a command to change to chickentest_2. Madeby: Chicken Mo...
Catapults and buttons
[UPDATED] A coop map of moderate difficulty that requires a little bit of coordination ... Edit : Re-uploaded in zip format. Edit : minor modif : [spoiler]changed the button into floor button[/spoiler] Edit : [spoiler]avoided being able to go in the paint rooms[/spoiler], pimped the map a little bit.
Variety Coop Tests #1
This map contains three unrelated coop tests, two "clean" style short easy chambers, and one larger slightly harder underground test. This was primarily a personal experiment with different styles, I'm happiest with how the underground style turned out, not so much with the others. Don't be surprised by any visual glitches in the second test, world portals aren't exactly willing to play ball most of the time.
Secleratus
A challenging coop map with some original puzzles that take strict cooperation. I tried to come up with some of my own ideas, things you didn't see through the portal game. It is a good sized map with 4 puzzle rooms that will be sure to really test you. Please enjoy my cooperative map! Thank you. Please check the thread for changes, screenshots, or for help with any parts of the map. I would appreciate feedback! *UPDATE* Fixed No Edict Crash Map no longer has exit elevators. Just know you...
[Coop] Room Of Raco
A challenging map that involves some things that require inventive ways of using familiar game mechanics, impossible to explain without spoiling the puzzle . I hope you enjoy my map! Please leave some feedback on the topic as well. The installation instructions are put in the rar file itself, but they are the same as the ones for most other co-op maps. Special thanks to NxSG for letting me use his awesome portal 2 themed music. This map features the track called 'Gravitation Field'. Be sure ...
[Coop] Get that Cube
Greetings everyone! I just finished this co-op map and want to share it with you. I'd appreciate some (constructive) criticism and opinions. --------- About the map: The main objective is to bring a cube from one room to another - with certain obstacles of course . With clever use of the lightbridge and some flinging it should not be a big problem. Difficulty: I'd say it can be challenging to figure some things out, but not impossible. Overall: hard --------- Changelog: v1.3a: - made a mino...
[Coop] Freefall
A short, cooperative Wheatley themed puzzle that is the first half of two-map map pack I'm working on. The map includes excursion funnels, fizzlers, turrets, lasers and bottomless pits. 7/13/2011 Update: Bug Fixes for v.1.2 -Fixed an exploit with the faith plate -Modified the first puzzle to give more incentive towards intended solution -Added decals to emphasis the reverser button Screenshots: http://imageshack.us/photo/my-images/71 ... 00002.jpg/ http://imageshack.us/photo/my-images/51 ... 0...
The fire of Epimetheus Co-op
This is my second release! This time I was going for a more atmospheric map and yet retain the same puzzle feeling that was found in halls. There are a total of three puzzles in the map, and the last one includes a new portal mechanic. I would say that the map is quite challenging, but should not be impossible, and is able to be solved using critical thinking. NOTE: IN ORDER TO PLAY THE LEVEL CORRECTLY MAKE SURE YOU TYPE THIS INTO THE CONSOLE: sv_cheats 1 allow_mobile_portals 1 V 1.1 fixed min...
Co-op New and Old (Big Update!)
this is a relatively easy map and its comprised of 2 chambers. the 1st being of the modern feel and the 2nd being the run down type. hence the name "new and old" Update Notes V1.4 Fixed several Exploits Update Notes V1.3 FIXES: Fixed the bug where when standing on the button in the 1st chamber an invisible wall would block your path Fixed the bug where in the 1st chamber if you picked the cube back up off the button and were standing next to the retractable wall you would g...