Portal 2 (Co-op)

Co-op maps and custom chambers designed for two-player Portal 2 play.

Capture the Cube
Uploaded by MasterLagger · Jun 11, 2011
31 comments · (No ratings)

This is NOT a puzzle. (Update: I made a mistake on txt document. Don't type "map mp_coop_ctc" while in the coop hub, type "changelevel mp_coop_ctc" instead.) This is a Portal 2 themed Capture the Flag. If your are "strictly" a puzzle player, then don't download this map. If you like trying something different for a change then go head and download this. This is an experiment that I hope will be successful. Please give me feedback about this! I don't mind criticism, in fact I welcome it. However, I don't want to hear "this map sucks, this ideas sucks, etc." because it's not worth my time. If you have an issue with the map, be mature about it, be specific and tell me about it. There is a txt document that explains the rules and running the map so I'll just mention a few: Make sure your character is on their side of the map. Hide your cube, make turrets to defend your cube. Make sure your friend is finished hiding his cube. First one to throw their rival's cube in the Emancipation Grid wins. Stuff in the Map: Box Droppers to replace cubes when vaporized Button triggered Turret Maker Button triggered Turret Disposer (A Special Emancipation Grid) Notice about Buttons: Only operates with the correct character. The Robots can only activate stuff that is on their side of the map. Hate to repeat myself but really do look at the txt document Have Fun!

Capture the Cube
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Vertigo
Uploaded by CombatCoward · Jun 07, 2011
17 comments · 4.8 (25)

New update released: -Fixed lighting issues on some moving panels -Changed design of first chamber around a bit -Fixed glitch in second chamber in which you could skip a part of the puzzle by jumping to the tractor beam -Moved some areas around in the second chamber to make them easier to see -Changed design of second area to prevent skipping through some of the puzzles -Fixed issues with the checkpoint between the two chambers -Improved lighting Special thanks to Marlow for his coop airlock instance which appears to be working a lot better than the weird setup I had for the checkpoint before. In this test, you and your partner in science will be presented with a wide array of testing apparatus, such as light bridges, tractor beams, gel, and thermal discouragement beams. Have Fun! Any feedback would be greatly appreciated so let me know what you think about the map and if you run into any issues that I might have overlooked.

Vertigo
Dome 02
Uploaded by Mar · Jun 06, 2011
5 comments · 5.0 (2)

Coop map. Me and a friends entry for the mapping contest. Due to starting out late with the map and issues with the map it didn't quite turn out as expected. Puzzles work but if you find any issues please tell me. The map still needs some work to make it look better.

Dome 02
The Aperture Science Symbiotic Ascension Course
Uploaded by TheCakeDispensary · Jun 06, 2011
10 comments · 2.5 (2)

My entry for the mapping competition. Now, this is my first co-op map, and I found out about the competition much later than I would have liked. So there's a few buggy things a would have fixed, but didn't have the time if I wanted to enter. So don't throw any combustible lemons at me if you discover problems with it, chance are I already knew and didn't have the time.

The Aperture Science Symbiotic Ascension Course
Scooter Entry
Uploaded by Scooter · Jun 06, 2011
5 comments · 0.0 (1)

A fairly small and easy map the introduces new ideas, timing, and cooperation.

Scooter Entry
Reduce Reuse Refract
Uploaded by Lemures · Jun 06, 2011
21 comments · 4.6 (13)

Reduce Reuse Refract (v1.0) is a two part, difficult map involving lasers, redirection cubes, and of course, thinking with portals. For the first part, remember the map's name if you get stuck. Reduce, reuse, and refract! This is my first map, and my submission for the summer mapping initiative. I spent way too much time on this, so please, submit your feedback and tell me what you think. Good luck! -Lemures (06-06-11)

Reduce Reuse Refract
Back and Forth
Uploaded by vanSulli · Jun 06, 2011
4 comments · 2.5 (2)

This is really a simple puzzle. It loops in on itself with obstacles; unless you and your partner can work together, you're both going to be doing alot of exactly what the title says.

Back and Forth
Teamwork1
Uploaded by Moojuiceman · Jun 06, 2011
8 comments · 3.6 (7)

Welcome to Teamwork! Trust your partner and hope they trust you too...

Teamwork1
Alternativ Coop
Uploaded by Darkcry · Jun 06, 2011
3 comments · 5.0 (2)

My first Portal2 map. 2 weeks are realy short but i gave my best. I thought about new game-elements like versus...

Alternativ Coop
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Through the Facility
Uploaded by Fluppy · Jun 06, 2011
7 comments · 4.4 (8)

This co-op map takes you and your friend through the whole facility. You will be testing your cooperative thinking in the clean rooms, in the old section and in the overgrown chamber. Can you think with four portals? Let's find out! Screenshot: http://dl.dropbox.com/u/21031258/Thru-Facility.jpg

Through the Facility