Portal 2 (Work in progress)

Early builds, betas, and in-development Portal 2 map projects.

PPB_Rift_Release
Uploaded by Harrison Taylor · Nov 19, 2013
2 comments · (No ratings)

One of the last maps made for Mahalis' GMOD 10 Portal Gun addon by Techno-Man. I've always loved this map and recently I got my hands on it again, so I decided to bring it over to Portal. Known issues: Boxes don't respawn when dropped in goo Still using Mahalis' button model for the time being

PPB_Rift_Release
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Deseption_maze_v1
Uploaded by thomars.dm · Sep 16, 2011
8 comments · 0.0 (1)

Concept map excuse the messiness theirs holes and all sorts in this map when im finished but for now it hidious concept map

Deseption_maze_v1
(doesn't have a name yet)
Uploaded by SamyAdel9 · Jul 09, 2012
1 comments · (No ratings)

In the test there is an empty hallway with a timer in it, this is where it's not finished, in the final release there will be some kind of challenge that the player has to go through in limited time.

(doesn't have a name yet)
A1_awake
Uploaded by jordan1m · Jan 16, 2013
6 comments · 5.0 (2)

WIP 1st level - destruction tileset.

A1_awake
minute to win it wip
Uploaded by GLaDOS CUBE · Dec 02, 2011
3 comments · 5.0 (2)

you have to beat the test in a minute or else

minute to win it wip
Testing the Tests
Uploaded by xF099Yx · Jun 04, 2011
3 comments · 5.0 (1)

The new release for this map

Testing the Tests
Cube Collector v 0.2
Uploaded by guckzurlinse · Nov 20, 2011
4 comments · (No ratings)

2mapstart = Cube collector ( I change the name ) Well, try this level. I think it has a long play and its challenging... i write it wrong ? ... how ever. It makes fun and gives a good feeling after solving. For me, I need a feed back detailed ^^ by the way, a walkthrough is more important for me because of understanding. I like to watch however long the video is v 0.1 arial faith plate fixed in chamber 1

Cube Collector v 0.2
Fugue
Uploaded by Marise · Jun 11, 2011
2 comments · 0.0 (1)

Another one of my early efforts. I realize the chamber is a bit... larger than it needs to be. I was still getting a sense for things.

Fugue
[SP] Project: basement
Uploaded by tile · May 13, 2013
1 comments · (No ratings)

This is a mapping project i started a while back inspired by my only memory of what my first map ever was about. basically, you "woke" in a room after an elevator crash down to the deepest parts of aperture labs, and then had to climb upwards in a massive room with acid that didn't kill you and a turret that didn't shoot. it was crap. interestingly enough though, that map was a portal 1 map before portal 2 was even hinted at, even in ARG form. So it's was a complete coincidence that it fit portal 2's "The fall" so well. so, this is my WIP remake of that map, and it is, of course, in the old aperture facilities. I also hinted at this map in another thread i made asking for help on one of the puzzles that wasn't working, so, even though i might work on this again, im also including the VMF of it for anyone who thinks they'd like to add to it or change it, maybe even finish it for me. Just give me credit if you do!

[SP] Project: basement
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Enviromental Testing -BETA!- V2!
Uploaded by LordHiggi · Jun 23, 2012
3 comments · 0.0 (1)

Hey! First update, second version! Not bad, eh?! Still waiting for some ideas from you! There also will be a "Upate Log" with every update now! Even in the description of the publish! =D ITS GEINUS! SO LOOK AT IT! Update Log: -Removed the companion cube secret. -Removed Puzzlelist folder. -Removed test soloution .txt's. +Added more lighting for the "Old Aperture Zone." +Changed two buttons to fit their "zone." +Added a Weighted Button to activate exit. +Added the "Update Log" to the "README OR ELSE.txt." Fixed the "Invisible" emansipation grill error. Gave the moving wall at the beggining non-cubeic corners while in "Starting Background Zone." NOTE: I will be creating some Side-Projects that will be fully uplaoded onto the "Sigleplayer Tests" download area! These tests will NEVER have beta(s)! They will be full-on created! This map series (Enviromental Testing) Is going to be a -main-work-project- but the others are a side-project for you to play while waiting for more beta versions to come out! There also might be demos I will be posting of the "Side" maps on my youtube channel! (LordHigg1) and, some of the "Side" tests will be added to the FINAL RELEASE of Enviromental Testing FULL RLEACE! So, its more of a modpack! So, wait about a month or two, and you can play he full Enviromental Testing map, and all of the extras!! So stay tuned! (Sorry for all the text xP)

Enviromental Testing -BETA!- V2!