Portal 2
Underground 02
This is my second map, introducing the old style diversity vents. Screenshots: http://img232.imageshack.us/img232/1838/31620673.jpg http://img35.imageshack.us/img35/5317/77436546.jpg You can watch the solution here: http://www.youtube.com/watch?v=QiWGing0Hjw
po2_edit
This is a map I redesigned from a previous po_edit map. Video of the po_edit map: http://www.youtube.com/watch?v=Vdubl_5K9c8
[SP] Test Map Pack
A collection of 7 maps I've made over the past few weeks to test various ideas. They are all dead simple...well, I tried to make the last one difficult, but I believe I did it in all the wrong ways (long walks, lots of shuffling between platforms, and some things aren't that visible). Anyways, each map will lead to the next. There are no elevators, so after completing a chamber, walk past, through, and onward from the exit doors. There are triggers set to change to the next map 3 seconds after you contact them. Start the sequence with "map testMap_3_movingButton". Note: [SP] Bits or Pieces was initially part of this, but since I submitted it for the Mapping Contest, it has been omitted. It revisits the moving button and rotating room ideas.
Cube Fling
This map is not in the really difficult category from a puzzle perspective, however it does require some quick and accurate portaling, especially in the second chamber. There are two chambers included, the second one being harder than the first. The two chambers revolve around flinging cubes and balls. Version 1.2 fixes an issue with cheats in the first and second chambers and also fixes up several other little issues.
Wheatley's Platforms
A minigame map where the two bots must jump between platforms to avoid Wheatley's attempts to kill them both by lowering them into the toxic goo. Also try to avoid the Discouragement Fields and Excursion Funnel or your game will be cut short. There is no end to the map, it simply serves as a contest between the two players to see who can survive for longer. The orange lights on the board signify platforms that are going to drop into the water. I added a couple of Wheatley lines to break up the gameplay but I couldn't get the scenes to work, so he doesn't move much.
Sp_veteran_v2
first map i have ever made, don't be too hard for me. if you can't find the solution, i have a walkthrough at my youtube channel. remember, enjoy! walkthrough: http://www.youtube.com/watch?v=HnbVq_WzI-I
Marlow's Undergound AFP's
Updated to v1.1 to fix some minor bugs. 1950's style map featuring 50's style aerial faith plates. Medium difficulty. unzip to your portal2/portal 2/maps folder. to play, enter console and type "map sp_marlow_underg_afp_v1" Please let me know if you find any bugs.
sp_milgram_v2
Single map; easy to medium difficulty. Features faith plates, cubes, funnels, and lasers. Feedback appreciated.
DoubleDuece
A bit of a remake of my previous map Big_Buddy but it's just the first room with new elements and a slightly different solution.
1971
An old-Aperture test sphere featuring repulsion and propulsion gels. This is my first Portal 2 map, so I'd appreciate any thoughts or comments.