Portal 1 (Other files)
Extra Portal 1 content such as tools, assets, and miscellaneous files.
Try Anything Twice
My second (and final) Portal 1 project. Five chambers, each of which must be played twice. However, each second round has a twist... Copyright (c) 2010 ~ 2015 by HMW; some rights reserved http://creativecommons.org/licenses/by/3.0/ You need 7-zip to extract this file. http://www.7-zip.org/
GlassWalls
Uploaded for my friends but feel free to download and enjoy.
Falling
I'm looking for constructive criticism rather than praise for this map. It's My first portal map, as you can probably tell. There are pretty obvious texture mishaps that I could not for the life of me figure out how to fix. Not even sure how I got those Portal 2 textures, but they were there and I thought it'd be a refreshing change from the original Portal's textures that I'd seen. The map itself is extremely easy and pretty short. It doesn't use any new puzzle solving techniques and I jus...
Cubes Of Aperture Science WIP
A project I'm working on, themed cubes!!! Please play and tell me ideas, glitches, etc.
Overture
The extended version of "Geekofalltrades' Portal Map," released almost a full year ago. This map contains test chambers 00-02. The map will eventually contain custom content, 5-7 maps, and a custom storyline. This is an updated version that fixes a handful of bugs from version 0.2. See the readme for the full list.
Dooleus HL2Portal Map 2
More HL2 combat in portal enviornments - WIP This one is mostly focused on the combat - lots of zombies and combine with stunsticks and manhacks - get creative with the portal gun or use the HL2 weapons. It's still a WIP, I'm aware of the problem with the elevator to the grav gun.
Tunneling Chamber 01 [v02]
An advanced technique map. Tunneling is the act of firing a portal towards a surface while the player is part way through an existing pair of portals (e.g. standing in a pair of wall portals, jumping into a floor portal) and then moving into position (e.g. backing out of the initial pair of portals) before the fired portal hits its target. While this map is not a tutorial on tunneling, it is a safe environment (player cannot die) that requires the player to use two tunneling techniques in orde...
Logic Portals : Experiments [00]
Not a level, but showcase concept experiments To play this map, you need Logic Portals. It's a a map that will be contantly updated. It showcase experiments and foresee upcoming gameplay elements that can be released on an official Logic Portals map. You can test this map using the last entry of Logic Portal's Bonus Maps menu "Developer lp_z00".
Logic portals z02 fling
a demo file of a fling from the 3rd to 4th areas what i did is i made a portal in the floating wall panel near the exit of the room, then i tunneled to a high spot across the room, then i made a floor portal to get through at an acute angle.
NOT A MAP Logic Portal Materials Keyword Fix
Erases Logic Portals textures from PORTAL keyword A request from volt for developers to removes all Logic Portals materials showing up in the texture list when the keyword "Portal" is used. Now replaced by the keyword "hurricaaane".