Single Player
[SP] Conversion Diversion
It's been a looooong time since i've made a map, but finally, I am happy to present: CONVERSION DIVERSION This map is a very balanced map, with 2 laser puzzles, a fling puzzle and a funnel/conversion gel puzzle. That does not mean it is simple - this is a rather challenging map. INSTALL: The normal deal with installing, put the maps and materials folder in Portal 2's folder. SCREENSHOTS: http://cloud.steampowered.com/ugc/50576 ... 9CE1BFE3A/ http://cloud.steampowered.com/ugc/50576 ... 8F01FB4BE/ http://cloud.steampowered.com/ugc/50576 ... 008342912/ Feedback is welcome, report bugs, the usual stuff
Without Portalgun Demo ?2: Volleygel
As I promised... This is a new map which contain puzzles without Portalgun. They have become more difficult, smarter and harder. Puzzles are based on using the Repulsion Gel. And remember: you cant use Portalgun. You should push the buttons to open portals. So, good luck and have fun.
[SP] Deja vu
These test chambers were designed to understand whether testsubjects became confused if they had to solve the same chamber over and over again. The test results were highly informative; they did not. This is my first map, so feel free to post some constructive comments. ==Changelog== V2: -Removed unintended tricky jumps (9x) -Updated math_counter -> logic_branch -Minor changes
[SP] Wedged
My next work, has taken a while due to set backs in other levels, but is finally released! Features using bridges for multi-purposes to block cubes. Update version 1.1 released
Interruption
A simple puzzle with a bunch of environmental effects and cinematic-like sequences - my first map. Updated to stop you from avoiding the end by hiding in the door, and made it automatically load the next map ("Destruction") if it is downloaded.
[SP] 1971
An old-Aperture test sphere featuring repulsion and propulsion gels. This is my first Portal 2 map, so I'd appreciate all thoughts and comments.
ML's Halloween Trick
Happy Halloween! This is a long map with auto-saves in it. It has a little bit of everything along with a few spooky stuff in it. Enjoy! BTW: There is an unused video that's being shown in the exit elevator. Edit: I think this is the best map I have ever made compared to AATC. Thank you for the positive ratings and comments. 2nd Edit: 20 votes with an average of 5/5! Wow, that's a first for me. 3rd and last edit: Over 1000 downloads! YES!
One+one+one
My second medium difficulty map for portal 2 Three small chambers in the clean style containing lasers and funnels Update: v1.1 - fixed bugs in first chamber v1.2 - completely new second chamber v1.3 - minor aesthetic fixes v1.4 - various bug fixes + added minor details v1.5 - fixed alternate solutions in second chamber + steam workshop version Walkthrough - http://www.youtube.com/watch?v=U5Q0PeemCbg Feedbacks are welcome!
[SP] Lp's Lazr0s
A small but slightly difficult laser room! Can you navigate your laser beam through a series of laser catchers, relays and fizzlers? Don't worry, you won't need impossible laser cube positions or tricks, you only need a good bunch of logic, two cubes and a way to get rid of that nasty turret! Have fun!
IonEnabled
This is an easy/medium map consisting of one chamber plus a little extra for fun. This is my first map since the golden age of Doom, yes I'm that old! If I were to start it again I would certainly do things differently, having learnt a lot along the way.(Xdiesp be gentle). Nevertheless, I hope you enjoy playing it. Thanks to everyone on this site, without whom this would have not been possible. V1.1 - Whoops I forgot to buildcubemaps. 'Hangs head in shame' V1.2 - Fixed unintended solution V1.3 - Updated texture alignments & minor tweaks V1.4 - Further tweaks & boundaries added to avoid allowing the player to stray off the map