the whatpossible test (portal 1 flashback)

by constachugga · Uploaded Oct 10, 2012

Screenshot 1

File Size: 0.62 MB

Downloads: 288

Rating: (2 votes)

Description

this is my first non-testing map in hammer, and i would like to know what you can see, like the box dropper, or the piston pits.

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constachugga • Oct 10, 2012 • #64450
8 posts

this is my first non-testing map in hammer, and i would like to know what you can see, like the box dropper, or the piston pits.

File Name: thewhatpossibletest.zip
File Size: 638.44 KiB
Click here to download the whatpossible test (portal 1 flashback)

quatrus • Oct 11, 2012 • #64451
1,047 posts

Not sure what to say, it is a nice copy of a Portal 1 game map, simple one at that. Why post this here? It's a start, now "create"...

constachugga • Oct 11, 2012 • #64452
8 posts

yea...i was thinking about re-doing portal prelude and portal unity's maps... but im not sure if i want to.

quatrus • Oct 13, 2012 • #64453
1,047 posts

It's been done already - why spend the time doing it again. Try something new...play some spotlight and contest maps to get ideas?

constachugga • Oct 13, 2012 • #64454
8 posts

quatrus wrote:
It's been done already - why spend the time doing it again. Try something new...play some spotlight and contest maps to get ideas?

i know, i just like to remake things for some reason. (well rather, i see something i like in an older game and i try to remake it.)

edit: how do i attach func_brushes to the prop telescope_arm_128? i saw a map that did that and setparentmainofset+panel_attach doesn't work.

edit#2:nevermind, i should thoroughly read the panel page next time

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