Thinking With Gravity
by /k/ommandant · Uploaded Jun 06, 2011
File Size: 3.07 MB
Downloads: 1190
Rating: (9 votes)
Description
You can think with portals, but how well can you think with gravity? Notes: Graphical glitches may be experienced, this is inherent of the design of the puzzle elements. CHANGELOG: -Added missing instances
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I'm quite sure i didn't solved it in the intended way.
For istance, i didn't used the red gel
By the way, i recorded a demo of my blind ride, here is the download link:
http://infernet89.altervista.org/down.p ... rnet89.rar
The idea is good, but being inside it is another story: personally I love world portals, and wanted to like this one real bad, but I can see others getting annoyed\sick for being trappe between 2 gravitational pulls.
My suggestion is to rework the puzzle so the latter scenario can't happen, which may or may not be possible with these "open borders" between zones. Imagine how good it would be with catwalks sprawling everywhere in the 4 directions (each with its own world ofc).
I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=YPKyh5Js8ns
I also got stuck between the two opposing gravitational fields, and didn't enjoy myself while getting unstuck. Once I had my feet back on the ground, so to speak, solving the puzzle itself was trivial, and didn't involve the orange gel. As a proof-of-concept, this proves the concept can have serious drawbacks. Because you accomplished what you were trying to do well, even though it doesn't really play well, I give it 4/5.
You can think with portals, but how well can you think with gravity?
Notes:
Graphical glitches may be experienced, this is inherent of the design of the puzzle elements.
CHANGELOG:
-Added missing instances
File Name: Thinking_with_gravity.zip
File Size: 3.07 MiB
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