Speculation with portals

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Shmitz
167 Posts
Posted Dec 04, 2007
Replied 3 hours later
I present 3d cube folding vs. 4d cube folding. Load it up in Portal, look at the labeled diagrams, press the buttons, watch the magic. It is important to note that in both scenarios, the blue "box" is smaller at the end because it's farther away! Likewise, the orange box is bigger because it's closer.

If I had more time, I'd have made it so you could unfold them back and repeat as desired, so just restart the map if you want to do that. Also thought about adding commentary, but that might've been going just a little overboard.

I think it might be possible to use this example to start actually talking about how portals connect two locations through the higher dimensions. ;P

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iamafractal
272 Posts
Posted Dec 04, 2007
Replied 1 hour later

espen180 wrote:
Fine. I did some research and found out that there is a theoretical fourth space dimension. An example of a 4-dimensional shape is the Klein Bottle.

moebius transformations:

http://www.youtube.com/watch?v=JX3VmDgiFnY

well the klein bottle is really neat in that it is a non-orientable surface with euler characteristic of zero(one 'side'), which i guess is in layman's terms a 3 dimensional moebius strip with a twist in the 4th spacial dimension. neat. there are Klein bottles for sale, but actually they can't quite be 100% accurate since we don't know how to twist something in the 4th dimension. so... well its almost what its supposed to be. the 'neck' part should go up into the 4th spacial dimension and meet the body, so that you don't actually get to have a 'hole" where the neck meets the body.

http://video.google.com/videoplay?docid=1545472243306352388

a simpler 4th dimensional object would be a hypercube aka tesseract. if a square is 4 lines, and a cube is 6 squares, then a hypercube is like a cube, with another cube on each side. if you put that into 3 dimensions, you'd have something that looked like a couple plus signs. that is a cube in a center, with one cube touching each of its sides. now if you take all the other cubes, and simply fold them vup into the 4th dimension, such that they all touch, then you have a hypercube. all angles are 90 degrees.

http://video.google.com/videoplay?docid=1545472243306352388

this animation depicts a 3 dimensional "shadow" of a 4 dimensional hypercube. the hypercube that would be projecting this image would not actually be distorting at all, merely rotating around in 4 dimensions, thus creating a 3 dimensional illusion of distortions.

http://www.metacafe.com/watch/624539/di ... hypercube/

there's another one.

http://www.metacafe.com/watch/624539/discover_the_4d_the_impossible_hypercube/

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iamafractal
272 Posts
Posted Dec 04, 2007
Replied 22 minutes later

Crooked Paul wrote:
If a 4-spacer picked you up and rotated you through that fourth spatial dimension and then put you back down, your handedness would be reversed. Note that you would not be able to feel or detect the change while it was happening. You wouldn't be harmed or "turned inside out" or any nonsense like that. You're just being moved through a dimension you can't see. So, say you got flipped by a 4-spacer. If you are normally right-handed and this happened, you would be left-handed from then on, unless you could convince the being from 4-space to flip you back.

there was a really good sci-fi story, and i think it might even have been made into a movie, or episode of some sci fi series like outer limits or something, where an unfortunate space traveler had exactly that happen to him. he got flipped in the 4th dimension, and when he came back to earth, lots of every day molecules became poison to him.

i can't remember any really good examples, but certain everyday things we need to live become toxic poisons when you switch their handedness. you wouldn't be able to easily survive such a flip.

i do remember in the book, diaspora, where all of society has ended up copying itself into software, and is simulated in a sort of computer that is about a meter cubed, there is an extensive exploration of higher dimensions.

if you were all software, then to be honest, having the same limiting physics rules of our 3D universe would be boring. you could easily up the number of dimensions in your simulation to anything you desired. its good too, because there's much more room to connect things together.

further reading...

http://tetraspace.alkaline.org/books.htm

oh and i found the name of the book with the vup and vown... that would be spaceland... it was a fun romp into the 4th dimension, and a relatively good way to visualize it, not that we can.

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Crooked Paul
226 Posts
Posted Dec 05, 2007
Replied 2 hours later
Fucking awesome linkage, Shmitz and iamafractal!! (Trust a dude with that name to come through.) It'll take me a while to work through this.

We read a short story in my college class in which the hero was a normal high school kid, a 3D person, but he had somehow trained himself to see and access a 4th spacial dimension. He could do rad things like reach inside sealed containers through 4-space and retreive objects inside. He could walk "through" walls (really he was going around in a dimension only he could detect). It was awesome, but I don't remember what it was called.

@ Shmitz: That tesseract folding demo map is the bomb, the goddamn hydrogen bomb. Can you make it so hitting the button again makes the tesseract unfold into its net again? Or just have it toggle back and forth in a loop once you hit the button. That would be hypnotic. So sweet! Nice work, man. You're a mapping genius.
Made a youtube vid: http://www.youtube.com/watch?v=249AxWw-RbE

The much-much-later hey-waitaminite Edit: Did you do all that math yourself?! and if so, how?

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theprogram00
51 Posts
Posted Dec 05, 2007
Replied 1 hour later
Ive been reading this thread for a while but didn't post because although i'm very interested in the 4th dimension, i'm not much of an arguer, and i don't have much to add.

I mainly wanted to say what a wicked map Shmitz made, i found that really interesting and useful.

Paul talked about a book which had someone who could walk through using the 4th dimension. I presume portals therefore work in the same way, and would be linked to each other using a tunnel that wasn't visable to us as it was built solely in the 4th dimension? Therefore we could walk through the tunnel or "portal" and have walked around everything that we normally see.

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Crooked Paul
226 Posts
Posted Dec 05, 2007
Replied 51 minutes later

theprogram00 wrote:
I presume portals therefore work in the same way, and would be linked to each other using a tunnel that wasn't visable to us as it was built solely in the 4th dimension? Therefore we could walk through the tunnel or "portal" and have walked around everything that we normally see.

You're on the right track, but this isn't quite accurate. The character in the story could move and rotate through the 4th spatial dimension without deforming anything. Not himself, not 3-space.

Crooked Paul wrote:
He could walk "through" walls (really he was going around in a dimension only he could detect).

Analogously: Having access the 3rd dimension, we can easily draw a line on a piece of paper (a 2-manifold or 2-space or 2D universe) -- and say there was another line in the way -- just pick up the pen and "hop" over that line and continue on the other side. We have more axes, which means we have more options. The important thing to notice here is that having a third axis is what allowed us to make the path of the pen avoid the "obstacle" in 2-space. We didn't have to deform the paper to do it.

Similarly, the character in the story has an axis on us. So he can go around objects in a way we cannot perceive intuitively. He isn't deforming our 3-space, either, just moving in 4-space.

A more technical way to say this is: In 3-manifolds we have six degrees of freedom, but in 4-manifolds there are eight. In 3-space we get movement along all three axes and rotation around all three axes. But 4-space has four axes -- mo' axes, mo' options -- which means they get movement along all four axes and rotation around all four: eight degrees of freedom.

This allows him to do lots of things we can't grok, all without any deformation.

Portal is different, though. We are folding 3-space in Portal. Chell never leaves 3D space, even when she's in the middle of a portal linkage and there are two of her present. This is analogous to our experiment with the paper folded in fourths. Nothing that you draw on the page can "leap up" out of it, but if you -- a lofty 3-spacer -- fold the entire 2D universe, then Flatlanders in the affected area are "doubled," or they can "teleport" from their local perspective, depending on how you deform the paper.

Make sense?

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iamafractal
272 Posts
Posted Dec 05, 2007
Replied 4 hours later

Shmitz wrote:
I present 3d cube folding vs. 4d cube folding. Load it up in Portal, look at the labeled diagrams, press the buttons, watch the magic. It is important to note that in both scenarios, the blue "box" is smaller at the end because it's farther away! Likewise, the orange box is bigger because it's closer.

If I had more time, I'd have made it so you could unfold them back and repeat as desired, so just restart the map if you want to do that. Also thought about adding commentary, but that might've been going just a little overboard.

I think it might be possible to use this example to start actually talking about how portals connect two locations through the higher dimensions. ;P

great work! i wish i was so proficient at mapping that i could use it like that to illustrate a point. wow. applause

so just to be clear, when you see the cubes folding up into the 4th dimension into a hypercube, you are seeing the distorted 3d shadow of it. in the real 4th dimension, all vertices are 90 degree angles.

also, in your demo here, the 3d box you make as well as the 4d tesseract, you have chosen to include a top and a vop. to keep it simple, one might simply imagine 4 squares around a center square. lift those up into the 3rd dimension, and you have a cube. plop a top on it and its closed.

same with the hypercube. you can take a cube and put a cube on each of its 6 sides. fold them all vup into the 4th dimension, and viola, you have a tesseract/hypercube. plop another cube on vop of that, and you close it. the cube on vop would look really distorted in the 3d shadow, yet it would be perfectly squared up in 4 dimensions.

from there, it becomes at least a little more imaginable to proceed to even higher dimensions. take a tesseract, and attach another tesseract on each of its 24 faces, and then you can fold that wup into the 5th dimension, and viola! you have a 5-cube.

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iamafractal
272 Posts
Posted Dec 05, 2007
Replied 6 minutes later

Crooked Paul wrote:
the hero was a normal high school kid, a 3D person, but he had somehow trained himself to see and access a 4th spacial dimension. He could do rad things like reach inside sealed containers through 4-space and retreive objects inside. He could walk "through" walls (really he was going around in a dimension only he could detect).

in spaceland, the author points out that flat 2 dimensional creatures would likely die if they got lifted into the third dimension, because the new "sides" would become exposed. so to make a 2 dimensional creature survive, they must get a 3 dimensional skin attached on the top and bottom in the z axis to keep them closed as they get lifted up.

that also goes for 3 dimensional creatures such as ourselves. if we were to get lifted up into the 4th dimension, all our insides would become exposed on all the new sides and we'd just fall apart. so somebody would first have to attach some kind of 4d skin to us to keep us together when we enter into the 4th spacial dimension.

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Crooked Paul
226 Posts
Posted Dec 05, 2007
Replied 5 hours later

iamafractal wrote:
in spaceland, the author points out that flat 2 dimensional creatures would likely die if they got lifted into the third dimension, because the new "sides" would become exposed....

that also goes for 3 dimensional creatures such as ourselves. if we were to get lifted up into the 4th dimension, all our insides would become exposed on all the new sides and we'd just fall apart.

I remember that from Spaceland, but I didn't want to mix up the two stories' different takes on the material. It's confusing enough as it is. Cool idea, though.

The Fourth Dimension -- of GORE, BLOOD, and VISCERA.

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Adair
213 Posts
Posted Dec 05, 2007
Replied 1 hour later

Some of the stuff you all are posting is far over my head, but I just found this short video about moebius transformations:

http://www.ima.umn.edu/~arnold/moebius/

Quote:
Any real numbers can be plotted on a line that runs from negative to positive infinity, but throw in an imaginary component and the line becomes a plane, where complex numbers are plotted on both the real and the imaginary axes. M?bius transformations are mathematical functions that send each point on such a plane to a corresponding point somewhere else on the plane, either by rotation, translation, inversion, or dilation. It may sound confusing, but after watching this simple and elegant explanation of M?bius transformations created by Douglas N. Arnold and Jonathan Rogness of the University of Minnesota, Minneapolis, everything becomes clear. Set to classical music, the video demonstrates the transformations in two dimensions but then backs away and adds a third?placing a sphere above the plane and shining light through it. As the sphere moves and rotates above the plane, suddenly all the transformations become linked, in a way that conveys visually in minutes what would otherwise take "pages of algebraic manipulations" to explain, says Rogness.

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espen180
307 Posts
Posted Dec 05, 2007
Replied 34 minutes later
Okay here's one for you Paul. If a 4-spacer picked me up and moved me 3 feet in whatever-the-fourth-axis-is-called, what would happen to me then?
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Shmitz
167 Posts
Posted Dec 05, 2007
Replied 1 hour later
Well, unlike speculating about using the fourth axis to leave and return, this question requires we make some assumptions about the environment outside of our own 3-space.

First assumption: Your body remains perfectly rigid and contained along the new axis. This frees us from worrying about your blood all falling out at once, or the 4-spacers accidentally "rolling" you up along the new axis.

Second assumption: We're dealing with one 3-space transition to one 4-space. There aren't any other local 3-spaces that you would be placed in that would seem normal to our 3-dimensional experience. Once out of ours, you would be experiencing the world of the 4-spacers, even if limited by 3-dimensional perception.

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Tofystedeth
2 Posts
Posted Dec 05, 2007
Replied 19 minutes later
Wow, great topic. This whole discussion warms my heart. After reading * He Built a Crooked House * I tried to make a level in a MUD shaped like a hypercube/tesseract. It took me days to make sure all my exits were lined up correctly and when I tried running through, I got so lost I immediately got a headache and gave up.

A few questions about portals in relation gravity, as to whether they are opaque or transparent.

Situation 1: Both apertures on the floor.
1A: Transparent
You sit there with half your mass out of one portal, half your mass out of the other. You've stepped in gently so after some oscillation you settle in to this position. Since the portals are transparent to gravity (thank God, Cavorite anybody?) the gravitational field of the earth is pulling equally on both halves of your body. You have the Mother-of-All-Stomach-Cramps. I believe this case you would be "bouyant" as if someone tried to pull you out by your hands (or feet) the force of gravity on the other end would pull them into the portal making them easy to pick up, but getting heavier all the time, much like pulling someone out of a pool.
1B: Opaque
I'm not quite sure what to think here, since we are dealing with the backs of the portals. Perhaps you simply have no gravitational pull on either end.

2: Portals on the ceiling.
2a: kind of like being flopped over a bar on your stomach, but more intense. 80 pounds (for an Average Joe)on either end trying to go in opposite directions. Still bouyant, but downwardly so.
2b: This feels like 2a but twice as bad. Since space "be all folded and shit" Earth's gravity is pulling on your entire body. Also Earth is pulling on itself. I'm not sure that it can actually move anywhere since it's a very local effect, but imagine a lot of debris could go crazy. This doesn't seem like a wise situation to put yourself in.

Just some ramblings of mine. Am I off-base in any of these?

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espen180
307 Posts
Posted Dec 05, 2007
Replied 47 minutes later
Transparent? Opaque? What do you mean?
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Crooked Paul
226 Posts
Posted Dec 05, 2007
Replied 6 minutes later

espen180 wrote:
Okay here's one for you Paul. If a 4-spacer picked me up and moved me 3 feet in whatever-the-fourth-axis-is-called, what would happen to me then?

(Thanks for the qualifications, Shmitz. Good thinking.)

That one's easy. If the 4-spacer lifted you along the W axis (that is, along the axis we don't have in 3-space), then you would disappear from our universe entirely and be detectable to us nevermore unless a 4-spacer brought you back "wdown" to the 3-space where you started. As iamafractal mentioned, because your skin only encloses you in 3D, it is highly likely at this point that all your organs would tumble out "through" (actually around) your skin and you'd die a painful death.

For the sake of argument, if we assume that doesn't happen, perceptually speaking you'd be in a real world of hurt. Once again, the key here is an analogy.

Suppose you could go and pick up Floyd the Flatlander, and rather than rotating him and replacing him in 2-space, you take them right up into 3-space, away from his entire universe/2-space/"piece of paper." Assuming (again, for the sake of argument) that his perceptual faculties still worked at all, he would see a rapidly fluxuating world full of shapes moving, deforming, and growing/shrinking for no apparent reason.

Because, you see, just because you've moved him into the 3rd dimension doesn't mean you've made him 3D. He's still 2D, and his vision is 1D (a line, remember?). So even though Flatlanders are quite adept at using distance/FOV and atmospheric perspective to understand coplanar 2D shapes with that limited vision, they have no prayer of understanding three dimensions.

For the simplest example, consider a ball that exists on our vertical axis, sitting atop the 2-space where Floyd began. Without rotating him at all, you begin to move him straight up. You can imagine what Flloyd can see by extending the XY plane of his body in all directions. Anything intersected by that plane, Floyd could see at that instant (if he looked in its direction). So what Floyd sees as you abduct him from his whole world is, first and foremost, that world blipping away instantly.

Then he would see a single point, the lowest point on the ball. But, contrary to a lifetime of experience, that point wouldn't stay that way. It would immediately jump two dimensions (points are 0D, circles are 2D) and become a circle. To Floyd, this is ludicrous. Points can't become circles on their own. It takes a whole team of engineers, any child knows that. They have to take two points and draw a line, (or ship in a prefab line) and then use that line to describe the circle as its radius. Once they have described the circle's "floor plan," notice that if they want it to be solid/filled-in/have area, they have to start building from the inside out, because once they've built the outside walls they can't reach the space enclosed within anymore. This is analogous to our building the inside parts of the building first, like the steel in skyscraper. If we tried to build from the outside in, not only would the building tumble and fall, we'd look really dumb.

Now he's seeing an object perform this complicated construction process on itself, unbidden, perfectly and smoothly growing. Then it gets worse. Just as his view passes the ball's midpoint, it starts to shrink back down to a point, and then it disappears.

In 2-space, area is analogous to 3-space's volume. So to Floyd's way of thinking, he just saw a point (a 0D object) grow immediately into a 2D object. Floyd naturally would assume that the circle is solid/filled in, that it has area, the same way we assume an object we see has volume -- and to him that would connote "2-mass" (I just made that up), which as far as Floyd is able to tell is as solid as things can ever get). It would look to him as if a huge amount of matter was being created from nothing. And then it shrunk again and disappeared, destroying all the matter that had just been created.

Needless to say, this would make NO sense to Floyd, and that's about the simplest 3D shape we got!

What would you look like to him as you lifted him? Well, he would see the fingers you're lifting him with as circles/ovoids, unconnected to each other as far as he can tell. As he was lifted past your legs he would see two mostly-circular masses whose contours seemed to undulate for no reason. When he got to crotch-level, he would see these two distinct areas merge into one (what the?!), and then that area would wiggle its contours a bit, and he'd start seeing your non-lifting arm in cross-section as a deformed circle, entirely unsure whether that part was or was not connected with your torso. From his POV, it would look completely distinct and unconnected. And so on. He'd be in a nightmare world where objects refused to hold their shape, where they popped into and out of existence, constantly changing their mass and properties.

Now that I've done the "2-spacer lifted through 3-space" account, in some exhaustive detail, does anyone care to take a whack at extending the analogy? Espen?

What would it *look like to you if a 4-spacer came along and lifted you "wup" past a hypersphere (a 4-sphere)?* (Hint: in this analogy, the entirely of 3-space you can observe is always a "cross section" of the 4-space you're moving through, just like Floyd's 2D universe was a cross-section of our 3-space.)

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Tofystedeth
2 Posts
Posted Dec 05, 2007
Replied 5 minutes later

espen180 wrote:
Transparent? Opaque? What do you mean?

Hmm sorry. Terminology assumption.

Transparent: It doesn't interact with gravity.
Opaque: Gravity is affected by the portals in the same way matter is.

I'm not sure if those quite fit the definitions, but it was the closest set of antonyms I could come up with without wracking my brain.

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Crooked Paul
226 Posts
Posted Dec 05, 2007
Replied 12 minutes later
How about "immune" and "affected." No special definitions necessary.
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espen180
307 Posts
Posted Dec 06, 2007
Replied 16 hours later

http://uk.youtube.com/watch?v=lwL_zi9JNkE

Simple. Understandable. Perfect.

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Crooked Paul
226 Posts
Posted Dec 06, 2007
Replied 5 hours later
Hell yes, espen180! Nice link indeed. Carl Sagan was a radical benevolent brainiac.
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theprogram00
51 Posts
Posted Dec 06, 2007
Replied 8 minutes later
highly interesting video there espen, loved it and it explained everything we've discussed here really well.