Shakky wrote:
Did you upload a wrong version?
My solution still works and I don't think anything has changed. Portal bumping and everything works the same and that one prop is still unsolid.
Man sorry for the inconvenience, I did upload the new file "correctly", but apparently it's a known issue in the uploading page >.< Lp recommended me to change the name of the zipped file because sometimes the file doesn't get updated if you try a file under the same name... and it worked
So, updated now.
@Tom852: Thank you dude!
Really appreciate your comments! About the dot 1 and dot 2, heh, well, I designed the main part first (which is dot 2), and then I felt like I could take out more from the mechanics than that
and so I designed that "extra room"
I'm so glad you liked it
Tom852 wrote:
Just amazing what you created. It looks like a great site to find such diamonds. I'm glad that I came across here. Usually I play coop with my friend and all the awesome map creators are here that we recognized, like the Aperture Valentine team and such, really cool 
Yeah, those diamonds happen here at TWP :p
El Farmerino wrote:
Ah, just finished the original version, but looking through the previous posts I think I did exactly the same as toncica...
If you mean that you stop yourself in the funnel waiting for the cube to reach the button, it's not intended, and I think I can prevent that... first attempt did not work properly, but I'll try another one later today 