ambient_generic problems
Posted Oct 13, 2013
Are the Fade In/Fade Out outputs broken? In the console when they're triggered I get this error:
!! ERROR: bad input/output link:
!! ambient_generic(height_music,FadeOut) doesn't match type from trigger_multiple(music_trigger_height_already_started)
And I have some custom music in the map that it's "failing to load" or so it says in the console. The file is MP3.
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Posted Oct 13, 2013
Replied
1 hour
later
Use those outputs through a logic_relay instead of a trigger_multiple
Posted Oct 14, 2013
Replied
22 hours
later
The entity sending the output doesn't matter. You get that error if you didn't specify a number of seconds in the Parameter box (I've found I often type them into the Delay box instead by accident).
Posted Oct 15, 2013
Replied
1 day
later
Doesn't seem to be working. Developer 2 in the console shows the outputs being fired perfectly normally with no errors, but the music won't fade in or out. Is 0.5 a valid time?
Posted Oct 15, 2013
Replied
1 hour
later
It might be an integer field. Try 1 instead.
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Posted Oct 16, 2013
Replied
1 day
later
It isn't working... but thanks for the help. I don't really need the music anyways.
EDIT: Haha. I'm deaf. I just played it again and I can hear it. Thanks. 