Crouching in vent
Just put a Trigger_multiple (if the player can go more than once into the tube) in front of the entrance of the tube, and send with it an Output to a Client-Command "OnStartTouch -> Client_Command_name -> Command -> +duck "
And at the exit with " -duck"
But unfortunately all that happens is it forces me to crouch and I'm still unable to fit into the vent. 
If this works for you then is it because duck-jump doesn't work in Portal 2? I'm trying to get onto a row of filing cabinets by jumping up from a cube. (I must be thinking with HL2 instead of portals.)
Theevina wrote:
Thanks for the helpBut unfortunately all that happens is it forces me to crouch and I'm still unable to fit into the vent.
If this works for you then is it because duck-jump doesn't work in Portal 2? I'm trying to get onto a row of filing cabinets by jumping up from a cube. (I must be thinking with HL2 instead of portals.)
duckjumping is disabled in portal 2. theres a command to eneble it, but it doesnt work. sorry, looks like you need to raise the ceiling a bit.
TheTobbell wrote:
Is the tube on the ceiling or wall?
Wall, but not on the floor level.
tile wrote:
duckjumping is disabled in portal 2. theres a command to eneble it, but it doesnt work. sorry, looks like you need to raise the ceiling a bit.
I was afraid of that. Guess I'll have to find a creative workaround.