[SP] Gravity Laboratories PART 1: Introduction to Dynamic Gr
PART 2 IS ON ITS WAY 
Difficulty: Easy-Medium
-GRAVITY LABORATORIES-
This map will make you rethink everything you knew about portals. (That sounds like the beginning of a clique movie trailer, doesn't it?) Three tests, one introductory and two with a challenge, use gravity changes as a puzzle element. By using buttons, you can alternate between normal and low gravity.
Also the "Blue light/fog whatever" change looks really good, 5/5
Thanks for creating, keep up that kind of puzzle! ![]()
I can't wait for more! 
One larger problem is, whatever console command you used to give a purple hue, was carried on to the next map I played so I had to restart the game. You should fire a turn off to that command a second before the voting screen or something, that should fix the problem. 
4/5
Dr.Toaster Waffles wrote:
One larger problem is, whatever console command you used to give a purple hue, was carried on to the next map I played so I had to restart the game. You should fire a turn off to that command a second before the voting screen or something, that should fix the problem.
Thanks for informing me about this. It should be fixed now.
By the way, I use an env_ambient_light (I think it's called that) to make the blueness.
Dr.Toaster Waffles wrote:
One larger problem is, whatever console command you used to give a purple hue, was carried on to the next map I played so I had to restart the game. You should fire a turn off to that command a second before the voting screen or something, that should fix the problem.
Thanks for informing me about this. It should be fixed now.
By the way, I use an env_ambient_light (I think it's called that) to make the blueness.
Gameplay: https://www.youtube.com/watch?v=T7C1eW6IQ5I
I want more!
