- 3 large rooms; difficulty increases with each room
- design based on chapter 3 of the coop-campaign
[Question & Answer Section]:
**Q: Does the solution to one of the puzzles include 'fast reflexes', dying or ninja skills? **
A: No! You don't need ninja skills and you won't need fast reflexes either.
It is also possible to solve the map without dying, but you might die by accident.
(Just blame it on your partner then...)
**Q: Where did you get the idea for the design? **
A: All visuals and details are based on chapter 3 of the coop-campaign.
I like the puzzles and the design of chapter 3 very much and
decided to give it a try. Let me know how you like it!
**Q: How was this map build? **
A: This map was created with 'Valve Hammer Editor' (Portal 2 Authoring Tools Beta).
**Q: How many hours did you work on this map? **
A: I have spent about... 152 hours:
- 97 hours building the map
- 21 hours working on little details and applying my creativity
- 12 hours planning the map and the puzzles
- 11 hours testing the puzzles and looking for bugs/exploits
- 6 hours optimizations on design, lighting, visleafs and gameplay
- 5 hours talking to playtesters and receiving feedback (thanks guys!)
**Q: We want to give feedback on the map - how do we do that? **
A: I am always looking forward to receive feedback on my maps!
-> You can just leave a comment here and I will get a notfication.
-> Just let me know what you think of the map and how you like it.
-> I would also appreciate if you share the map with your friends.
[Thank You Section]:
Thanks for playtesting my map and giving feedback:
- Lpfreaky90
- LuckyRJ
- BlumCoLe
- sicklebrick
- BenVlodgi
- SnickerS
Another big 'thank you' to Lpfreaky90 and LuckyRJ for recording
their playtests with voicechat and giving me feedback on so many
things. Your help is much appreciated guys!
I have learned a lot about mapping and polishing the map, from you.
Thanks to all the players who take the time to write a comment.
Any feedback is much appreciated and I am looking forward to see
what people think about the map-design and puzzles.
[Links]:
Workshop: DrFauli
[Screenshots]:
-DrFauli
Click here to download Bridge Building
&




The recorder also cause some lag so yeah. Not entirely your map's fault.