Lighting help?
Since it most likely will help someone identify the problem/what to do, here's the screencap.
Lpfreaky90 wrote:
first thing that comes to mind; is it by any chance a texture that ends with vertex? if so; replace them by the non-vertex counterparts ^^
Unfortunately not. It's the models that aren't lit right, and I can't figure out how to smooth it out. But, the same problem I asked about over Steam applies here too; so thanks for reminding me c:
EDIT: I uploaded a new screencap, which shows what it looks like with a lower amount of my stupidity.
NEWER EDIT: I don't like the look of the platform in the first place, so I'm just gonna scrap it of now, and redo it, with more arms :3
CJLERCH wrote:
EDIT: I uploaded a new screencap, which shows what it looks like with a lower amount of my stupidity.
Sometimes square beams' lighting can show incorrectly if they're against a surface. Try putting an info_lighting in a place with more light, name it, and set it as the lighting origin in the properties of the square beams that have strange lighting.