[PTI] Hazardous Escape
Posted Feb 21, 2014
A map in the Rattman style using the BeeMod. Slightly hazardous but not really difficult. 3 chambers using tractor beams, light bridges and repulsion gel.
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Posted Feb 24, 2014
Replied
2 days
later
Another fun map, nice work with decayed theme. There was some shimmer around the edges of some of the floor features. fun map thanks for creating.
Posted Feb 25, 2014
Replied
9 hours
later
That shimmer might be the flicker of 2 elements blended together. I'll blend 2X2 blocks, or 2X4's with grated barriers. Not much can be done about it, but it does make for some cool architectural design. Glad you liked it. Thanks for playing.
Cheers.