Regardless, now every time I try to even play a community map, Portal 2 locks up at the menu screen. I can still load maps the regular way I think. Can anyone tell me what I can do to fix this problem? I have tried verifying the cache three times. I even tried reinstalling Portal 2. I still can't get the freakin' thing to @#$%ing work. Somebody please help!
PeTI crashes Portal 2
Your puzzle folder is here (if Windows): C:\Program Files (x86)\Steam\SteamApps\common\portal 2\portal2\puzzles
The puzzle files are saved with a number in the title, it doesn't matter how you name your map, the file name is only said number. If you somehow managed to put " in the actual file name that would be problematic because Windows can't handle characters like " / : in file names. If that happens somehow, my advice would be to boot the computer from a Linux CD and rename the file.
EDIT: Yup. I have confirmed that the puzzle editor in-game does not work.
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I had that damn problem for quite a while and eventualy found the solution on the web.
Quote:
I believe the problem to be the portal executable wanting to run using a single thread but the system trying to run it in multiple threads which Windows will do by default on a multi-proc or multi-threaded system.
This causes a conflict when the rendering starts [entering the chambers, etc] and thus the program crashes.The first solution above, bypasses this issue by running the program in a borderless window, which I am guessing, due to some limitation in Windows, cannot use more than one thread so the portal executable works fine as it can only use one thread and wants only one so no issues.
The second solution linked above forces the system to only give the portal executable one CPU to work with, thus the the portal executable works fine since it wants only one so no issue.
I believe the real solution to this issue is to enable the following option in Portal 2:
Options
Video
Advanced Options
Multicore RenderingI believe almost everyone has this option already enabled which is why we havent had thousands of people reporting this issue.
That's all. Now it works like a charm.
I'm posting here because i've got a kind of similar problem with the puzzle editor. I published a map on the workshop and i tried to change the picture by following this thread on your forums until last step :
After I finished the republishing of the map, I relaunched Steam and Portal 2.
The problem is when I try to launch the solo maps, Portal 2 crashes. I can view the coop map menu (which is empty btw) but I can't enter the solo map or the puzzlemaker without crashing the game.
I tried many things such as restoring the original pictures from the map (untitled.jpg and the numberline one), deleting my only 2 maps from the Workshop, deleting the "puzzle" folder... I also deleted and reinstalled the game from Steam. Still can't enter the solo map menu or the puzzlemaker menu.
Anyone has an idea ? I don't care losing my maps, just would like to create new ones.
Edit : and I did verify the cache
Did you check if your multicore rendering was enabled? See the post right above yours. Enable it and restart the game.