linked_portal_door help?
LAYOUT:```
================
= P P =
= P L P =
= P P =
================
where P are the linked_portal_doors,
= are the walls,
L is the player,
and empty space is empty space.
If the player walks to the left, they should not hit the wall, and instead come through the portal on the right.
However, the player walks through the portal and hits the wall like
================
= P P =
=lP PL=
= P P =
================
```
(l is an entity that mirrors the player's actions)
What am I doing wrong?
Also, screenshots of your map/hammer views are more helpful to most people then "drawings"....
RustyDios wrote:
It sounds like your "exit" door is just backwards... I don't have the time to help find some useful links at the moment but you want to make sure your linked_portal_doors are facing the right way (towards each other from what I think your trying to do - an infinite loop).. this is to do with the orientation of the entity in Hammer. The big red arrow/end is the front, the green bar is the left/right and the blue flag is up/down... sorry if that's not very helpful but I'm not at my home PC to do any further digging for you, it should at least set you on the correct path to fixing your problem
Thanks! I'll try that now!
EDIT: that works!
RustyDios wrote:
Also, screenshots of your map/hammer views are more helpful to most people then "drawings"....
I'm not allowed to use the IMG tag though...
It just says I can't
sack_bot wrote:
No clue.
It just says I can't
That is so weird.
Flip your portals around so the red arrows point towards each other and try it again. (Change the second number in the Angles by 180 in either direction.)
FelixGriffin wrote:
You don't have enough posts yet. It's to prevent spammers from putting pictures or videos in their first few posts.Flip your portals around so the red arrows point towards each other and try it again. (Change the second number in the Angles by 180 in either direction.)
I did that.
It works.
I don't think I need this thread anymore