Hammer: There is no gel?
I'm creating my next coop map, which I created with the default editor and then exported to hammer editor. After then I removed the default coop spawn location to replace that with my own created spawn location, but now all gels (blue and orange) are not represented in game now.
I have some pictures to show you my problem:
http://www.directupload.net/file/d/3686/h39mzwst_png.htm
This picture shows that there should be orange gel to accelerate both coop partners.
http://www.directupload.net/file/d/3686/jbpfmo2j_png.htm
When I click one of these default created entities I did not changed anything yet.
http://www.directupload.net/file/d/3686/qb2k42al_png.htm
When I run the map in game there is no the gel.
By the way, these and another locations, where should be blue or orange gel, do not have droppers.
Finally, I also have created a copy of my map before I removed the default spawn location. When it's not possible to find a solution so that's does not matter. The original map works fine.
Can someone help me?
EDIT: Also, there's this useful developer site. Might help a bit.
CJLERCH wrote:
Alright, so in the toolbar on the top of Hammer, click the "Map" tab. Click "Map Properties," and look for the "Paint in map" setting, and change it to yes. If you did that already, then I've got nothing.
Yes,... although sometimes this property isn't present into the WorldSpawn entity (Map's Properties). If you encounter this, disable SmartEdit and Add manually a new KeyValue called paintinmap with a value of 1.
opticalprocessor wrote:
Please, optimize your map before uploading.
