Rotate to target
Posted Aug 20, 2014
Hi !
How to make entity follow (rotate) target like security camera so it will always face it.
Thanks for anserws
How to make entity follow (rotate) target like security camera so it will always face it.
Thanks for anserws
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Posted Aug 20, 2014
Replied
1 hour
later
The entity you want here is something called a func_tank. Add an output to the tank using SetTargetEntity to the name of your object you would like it to follow. Use !player to target the player (singleplayer only) else use !player_blue and !player_orange for Co-Op.
e.g. OnMapSpawn -> func_tank -> SetTargetEntity -> !player
Posted Aug 20, 2014
Replied
2 hours
later
Thanks alot
Posted Aug 20, 2014
Replied
1 minutes
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Posted Aug 20, 2014
Replied
3 hours
later
Should have been an image of him thanking an alot.
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Posted Aug 22, 2014
Replied
1 day
later
