Felix Griffin's Editor Mod
Awesome!
I copied the vmf and the vmx, I'm not sure if the second one was necessary but the first one's date differed by several months.
EDIT: Something seems to be a bit wonky with the portal detection. I can't quite get a handle on what exactly is wrong, even after making a map to specifically test it in. It seems like a portal placed up against a wall really far away from the sendificator won't work, but if I put a portal on the ceiling or floor adjacent to that wall it works fine. And when there's more than one sendificator in the map, they work fine, but behave that way with respect to the walls far away from the first one placed...I think. I doesn't seem like the length of the laser is an issue, since I could use reflection cubes and go much longer distances than the portals would have gone, and it doesn't seem like distance from the main observation room has anything to do with it, so..yeah. I dunno. Think I can probably work around the issue anyway.
I think I fixed the problem now, try using the one in the attachment. I think it'll work. It will definitely remove the bubbles.
EDIT: Also, I forgot to mention, but if you have a portal behind the observation room the Sendificator won't detect it. So keep them in front.
Thank you very much for fixing this.
I'll post probably a hilarious question, but I have not found the answer so far to it: how does the portal deflection cube work? when I shoot portals to it NOTHING happens... It must be something I'm doing stupid. Any help, please? 
I am really eager to use that thing in a series of chambers. Already planning them.
Also, how long do you think it will be until the portal deflection cubes get fixed, Felix? I need them for a map I'm working on.
(That is, if you still look at this thread)
1/ The corner parts just simply don't show up, after building a map there's nothing at all on the spot where I placed them
2/ The straight parts clip into the floor or wall partially when placed in certain posistions
3/ The entrance part does not align with the straight pieces at all, it's off by a mile in all 3 dimensions
Can anyone please tell me how to get them working? I'm looking all over the internet and nobody anywhere seems to mention that they are broken, let alone a solution for this.
Many many thanks to anyone that can give me more information on this!!
Chao?pawN wrote:
I've got BEEMOD 2 installed and I can't seem to get the vacuum tubes working. There are several problems:
1/ The corner parts just simply don't show up, after building a map there's nothing at all on the spot where I placed them
2/ The straight parts clip into the floor or wall partially when placed in certain posistions
3/ The entrance part does not align with the straight pieces at all, it's off by a mile in all 3 dimensionsCan anyone please tell me how to get them working? I'm looking all over the internet and nobody anywhere seems to mention that they are broken, let alone a solution for this.
Many many thanks to anyone that can give me more information on this!!
It sounds like something has gone wrong with the instances. Are you using the default style?
Thanks a lot for your reply, really appreciate it and thanks for making all these mods!
Here's the testchamber in the editor

And here's what it looks like ingame

I also tried building the chamber in all the other styles that allow the use of vacuum tubes, but results in all of those styles are exactly the same, so I take it additionals screenshots are not needed.
As you can see the tubes misalign in various positions depending on what wall they are placed on. If the wall with the chamber exit is North, then the tubes placed on the North wall align to the left and in front of the entrance tube, those placed on the east wall align to the right and in front of the entrance tube. Left/Right and to the back of the entrance tube for the South and West walls respectively, making them clip inside the walls. Floors and ceilings have a similar issue.
Additionally, all the corner pieces simply aren't there, regardless of where they are placed.
Occasionally when placing an entrance tube on the ceiling and trying to build the chamber, the game also hangs/crashes.
I'll go reinstall the mod now, thanks again for your time!
In any case, the issue unfortunately remains 