Bonus maps
The folders all have to be in a certain order to work. They don't need to be scripted. Here's an example of sound, materials and map folders in one package
Root (Use Winrar to open the zip/winrar/etc file to see the proper folders)
////Maps
////////[BSPs]
////////Username
////////////[folderinfo]
////////////[Bouns Script]
////////Graphs
////////////Username
////////////////[.ain files]
////////////[.ain files]
////Materials
////////Username
////////////[vmt + vtf files]
////////vgui
////////////////Username
//////////////// [vmt + vtf files you use for the bouns map icons]
////////models
////////////////[vmt + vtf files you use for models]
////Sound
////////Username
////////////[wav/mp3 files]
You run portal.
You double click on bonus maps
You double click on Tom's maps
You doube click on map which you want to run.
And-How can i make the folder?
Make a BNS file (or just copy some one elses) and edit it using this:
"[folder description]"
{
"image" "[Username here]/[vtf location for the folder icon]"
"comment" "[comment here]"
}
Thats the folder script. Place in your maps/[Username] folder
Heres the script for the bouns maps, it's the script I used for my three maps.
"Portal_Life01"
{
"map" "Portal_Life01"
"image" "E1025\Portal_Life01_ico"
"comment" "The first Portal Life map"
"lock" "0"
}
"Portal_Life02"
{
"map" "Portal_Life02"
"image" "E1025\Portal_Life02_ico"
"comment" "The second Portal Life map"
"lock" "0"
}
"Portal_Life03"
{
"map" "Portal_Life03"
"image" "E1025\Portal_Life03_ico"
"comment" "The third Portal Life map"
"lock" "0"
}