[SOLVED] Texture showing up black instead choosen texture
Posted Sep 15, 2014
So im making a map, and i need help. some textures are not visible, instead they are black and if i chose an different one that that looks completely different, the black texture disappears
(i also have enough light)
(i also have enough light)
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Posted Sep 15, 2014
Replied
17 minutes
later
It sounds like you're using vertex textures (look at the name of the material). Don't use those in maps.
Posted Sep 15, 2014
Replied
7 minutes
later
FelixGriffin wrote:
It sounds like you're using vertex textures (look at the name of the material). Don't use those in maps.
well i'm not using an vertex texture, that's for sure.
Posted Sep 15, 2014
Replied
5 minutes
later
pictures would greatly help!
also, what texture are you using specifically?
also, what texture are you using specifically?
Posted Sep 15, 2014
Replied
8 minutes
later
Lpfreaky90 wrote:
pictures would greatly help!
also, what texture are you using specifically?
anim_wp/framework/backpanels_color02
under the squarebeam prop. in the background its nodraw texture (im gonna add the walls soon)

Posted Sep 15, 2014
Replied
3 minutes
later
the problem is that the squarebeam gives shadows. making the thing black.
Set the shadows on the squarebeams to no shadows and it should be better!
Set the shadows on the squarebeams to no shadows and it should be better!
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Posted Sep 15, 2014
Replied
3 minutes
later
Lpfreaky90 wrote:
the problem is that the squarebeam gives shadows. making the thing black.
Set the shadows on the squarebeams to no shadows and it should be better!
Thx! that helped! ![]()