[SP] Another 60 dollars [Part 2]

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KyloX
62 Posts
Posted Sep 18, 2014
And the story continues for our hobo / astronaut / fired employee to get those 60 dollars or more...

This is my second part of my series and it took quite a while to make it due of sertain misfortunes ( mostly compiling), but I had it done. The map has some minor problems ( mostly lighting ), but it is in good condition.

Enjoy, test it and feedback.

Those 60 dollars are quite close...

Click here to download Another 60 dollars [Part 2]

Click here to download Another 60 dollars [Part 2]

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Idolon
417 Posts
Posted Sep 18, 2014
Replied 3 hours later
Video playthroughs of both maps in the series:
http://youtu.be/6Aati-vg5Lk
http://youtu.be/Fn6WFVi5tDA
Feedback for each map is in the video descriptions.
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KyloX
62 Posts
Posted Sep 19, 2014
Replied 16 hours later
Thanks for the feedback with walkthrough, it help to notice some of the small mistakes.
*After I uploaded the map, I had to re-upload it again as I didn't putted the custom stuff into the bsp. Because of that the cubemaps didn't worked ( fixed now ).
* The second part wasn't as good as the first chamber, that I now, but I had to fill the space up and I wanted to make more of a open area. The only flaw I see in the second chamber is the way you get the cube. Adding another cube dropped might complicate on how the map looks.
* More autosaves is required ( I would noclip myself in such situations ).
* Lighting is still one of the hardest things to learn out. I had many problems with prop lighting in this map.

Will be fixing some of the map mechanics, as well making things better for the player.
Thanks for the feedback.

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quatrus
1,047 Posts
Posted Sep 19, 2014
Replied 3 hours later
Wow - excellent map - nice challenging puzzle and environment. thanks for creating.