strange hammer editor error
Posted Feb 22, 2008
Uhh, I just tried to run hammer but I got a wierd error saying this:
mountfilesystem (312) failed: SteamMountFilesystem(1074,312,0x11ecfc74=,0x11ecfd74) failed with error 5: No Steam Content Servers are avaliable.
mountfilesystem (312) failed: SteamMountFilesystem(1074,312,0x11ecfc74=,0x11ecfd74) failed with error 5: No Steam Content Servers are avaliable.
The hammer application doesn't even appear, it just says this... Any ideas?
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Posted Feb 22, 2008
Replied
12 minutes
later
Same happens here with the Beta SDK and the regular SDK.
Posted Feb 22, 2008
Replied
34 minutes
later
I was also getting this last night, the night I finally decide to get some mapping done. some sort of error on valves end. My guess is they'll get it fixed today. crosses fingers
Posted Feb 22, 2008
Replied
1 hour
later
Use the SDK while you're offline.
Posted Feb 22, 2008
Replied
1 hour
later
Offline won't work, you get a similar error:
MountFilesystem(312) failed: SteamMountFiles(2288,312,0x12acfc74=,0x12acfd74) failed with error 201: Cannot perform this operation when offline
Posted Feb 22, 2008
Replied
2 hours
later
It seems to be working again now
Posted Feb 22, 2008
Replied
3 hours
later
Ricotez wrote:
Offline won't work, you get a similar error
Offline won't work if you don't know how to make it work.
I'm using it every day with the beta SDK, and it works well.
(anyway, just kidding about this "how to make it work", I don't even know how I did it)
Posted Feb 22, 2008
Replied
3 hours
later
After a minor blip hammer is working again.
It seems I baught audiosurf at the right time 
Posted Mar 06, 2008
Replied
12 days
later
i think you haven't got one or more games or apps to launch it. i have orange box and i tried to launch gmod 9.1.0.4 and i got the same error =)
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Posted Mar 11, 2008
Replied
4 days
later
On the same topic as this, when I tried to compile my map I got an error saying that 'vbsp.exe' needs to close, but it doesn't close. When I go into portal, the map isn't there.
Any help?
EDIT: this happens right after it says "Building physics collision data... Done (0)"