My full text is here, minus the processing stages and whatnot--I originally copied the file and edited that out of the copied one, but then I decided to not be smart and rename the original and then somehow overwrote it. Not a huge deal though. If I managed to get it right in GraphViz, this is the layout, or general layout.
I need all the explanations because I'm terrible.
from 2 to 3: a deep hole with a laser field in the middle, which is deactivated when button '1' is pressed
This gives me the impression that Room 2 is above Room 3, and you'd be unable to jump down into Room 3 unless you deactivated the laser field.
So for example I'm thinking it'd be vaguely like this...
http://i.imgur.com/rdbP6B0.jpg - Assuming you'd be in Room 3, and be able to look up and see the ceiling of Room 2 but not be able to portal up to it directly from 3.
But with the layout shown by GraphViz and when I try to make it in PTI, Room 2 is connected to Room 5 with a fizzler, and if it's above Room 3 like I think? I'd do like a super ugly long hallway thing, and as for the fizzler I am unsure as to where exactly I would put it, beyond either somewhere in the hallway or have two fizzlers on both ends...
I feel like I may be wrong about the whole thing?
A part of me wanted to do a long staircase part, and/or faith plate(s) up to 2 from 5, but I was not sure. Staircases = long walks, which are not fun.
And I also need clarification on these,
from 2 to 6: a high cliff that one can jump down but not climb up or throw cubes up
-----
from 6 to 7: a grating on top of a high cliff so that one can only see in one direction
from 7 to 0: a grating on top of a high cliff so that one can only see in one direction
Because these confuse me too.
As for 2 to 6, I'm thinking, you're looking up at a (256 units high) ledge, putting a portal up there since there is a portalable surface, and doing the same at where you're standing and walking into said portal.
From 6 to 7 I have no idea what this would look like?
And then for 7 to 0... maybe I'll have to change the height of Room 0, but the room would have to be pretty tall if we're including how 2 is above 3, and then 2 has a cliff up to 6...
I feel like I should somehow merge some of these rooms, and or just change it entirely or something.
Perhaps I somehow messed up the layout in GraphViz, or otherwise. I sincerely apologize for asking questions that are probably super mega common sense.