I want to implement some steam coming out of a pipe and I'd like to make it go on and off, in a loop so to speak. Any ideas on how I'd be able to achieve that? Thanks in advance!
[SOLVED] Loop a logic_relay or logic_auto?
Posted Jan 09, 2015
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Posted Jan 09, 2015
Replied
27 minutes
later
The simplest approach would be to have a logic_timer with its "Oscilator" flag checked, and then these couple of outputs:
- OnTimerHigh > [info_particle_system_name] > Start
- OnTimerLow > [info_particle_system_name] > Stop
Set the time between both outputs in the logic_timer's "Refire interval" property. And don't forget to send it an activation output, or make it start enabled 
If you want a more random activation-deactivation of the particle, then take a look to the logic_case entity and its input "PickRandom".
Posted Jan 10, 2015
Replied
19 hours
later
Thanks once again, josepezdj!