Once my maps start growing in size or have a lot of lights and models in them, the compiling inevitably takes longer. As such, I'd like to be able to do other things while they compile, like watching YouTube or browsing other websites.
But I can't because the compiler takes up so much of my processor at certain parts in compiling that I can't even move my cursor at more than 1 frame per second.
Is there any way to limit how much of my processor the compiling process uses? I'd be willing to sacrifice some speed for the sake of being able to run other processor while it runs.
But I can't because the compiler takes up so much of my processor at certain parts in compiling that I can't even move my cursor at more than 1 frame per second.
Is there any way to limit how much of my processor the compiling process uses? I'd be willing to sacrifice some speed for the sake of being able to run other processor while it runs.
