[Coop] Double Trouble (Remastered)
Gameplay:
Take a long view! You will start on top of the overgrown chamber and you have to solve the quest. After passing a triggered area, a new spawn point is activating. You can read the information on the left corner screen. Do you remember? Turrets are not your friends. 
Difficulty:
This map is hard(ly hard). It depends on you. "All roads lead to Rome." ^^
Bug reporting:
If you find bugs, please report them.
Bonus content:
I also decided to create a bonus room. This room is a small cinema and it shows a custom movie about our playthrough including fails. ^^
Important:
Be sure you copy the custom movie to:
"SteamApps\common\Portal 2\portal2\media", otherwise you will see a blank area only.
Installation custom movie
To be able to watch the custom movie, visit the link http://www.imagenetz.de/f1107a2e6/porta ... ie.7z.html
This map contains a custom movie. It's connected with a vgui_movie_display including the settings:
.
Bigger picture: http://www.imagenetz.de/f8f8e3e50/01_edior.png.html
Just copy the file "dtr_fails.bik" to "SteamApps\common\Portal 2\portal2\media".

Bigger picture: http://www.imagenetz.de/f23d264ba/02_file.png.html
If done, you can watch the movie by entering the bonus room.
This map also contains two own created achievements. These are:
Turretminator:
This map includes 16 turrets. The first six have to be hit and the ten turrets left have to be destroyed by a laser only. No turret has to be thrown into the goo or to a fizzler, otherwise the nested counter is not going to raise by one.
Super-Skill-Software:
Do not die anywhere. If you are going to swim or falling, then the specified trigger is going to deactivate.
Finally, I hope you enjoy my map and have a lot of fun.
File Name: mp_coop_dtr.7z
File Size: 19.33 MiB
Click here to download Double Trouble Remastered
Howver getting a second cube is kinda hard ^^
thank you for still maing such decent coop maps though the game is very old.
but how to get in the secret room? we managed getting two cubes and placed them in the new appearing places but nothign really happened. only one door opens in an intervall but one cannot go trough.
do we need a third cube? we used the laser cube and the respawnable one.
vivabrazil wrote:
...but how to get in the secret room? we managed getting two cubes and placed them in the new appearing places but nothign really happened. only one door opens in an intervall but one cannot go trough. [...] do we need a third cube? we used the laser cube and the respawnable one.
No, no, no. You do not need a thrid cube. The secret door still open the right side only for a short intervall. In that time place a portal on the wall (right side). And then?.... Surprise! 
The Party room is even more Party than the ones from your other maps.
Personally me and my buddy think that this map is one of your best.
- a lot of possibilities
- nice gadgets
- decent design
- solvable but challenging gameplay (I still don't understand the ttc3 pro room in comparison!?!?)
And hell, the way back to the exit was difficult - this was logical the hardest part.
exit way solution
it was a fine idea that somebody has to use the cube for climbing
Quote:
(I still don't understand the ttc3 pro room in comparison!?!?)
Haha, no problem - as you noticed from his advice that he gave you in the ttc3 thread, he played too much Pokemon Weed Green and Cocaine White while creating ttc3
Nobody understood this puzzle. The Pro-Room of Time2Cooperate 3 is Ridley Scott's Prometheus amongst the Portal 2 Maps 