Custom soundscapes by josepezdj (all sounds referenced in them made by VALVe)
Custom skybox from CS:GO (VALVe)
Thanks to Greykarel for beta-testing.
Made for the monthly challenge called "Out of Sight" at the P2LC steam group
Please report any encountered bugs and let me know your suggestions. Thanks.
SOLUTION VIDEO:
CHANGELOG
1.1: Introduced some changes to make the solutions to both chambers a bit easier. Added some clips to certain holes, models and frames. Changed the fog's color and intensity. Improved the soundscapes. Increased optimization. Added some more details around...
















I'll release an updated version of the map later today with noticeable improvements on the execution for both chambers, as I mentioned before I'm truly focussing this time in a medium difficulty map, and my intention is to take into account the advises about difficulty on the execution that ppl are pointing out

)