Overall, this map would act as a good tutorial to teach people about orientation changes with portals.
1st chamber: I tried to do this several times by a quite compilcated method, until I realised there was a much easier way of doing it
I really liked the FDF. I didn't expect to see it so soon, but I'm glad it did, otherwise I would probably have trouble with braking.
2nd chamber: The only problem I found with this was when you were flinged up to the exit, if you didn't turn and shoot quick enough, you hit your head on the ceiling and lost momentum, so you had to go through preapring the fling all over again. If you raised the ceiling just a little bit, say 128 units, it would allow the player some reprieve if they don't mange to get turned around very quick.
3rd chamber: I wouldn't say it was too much work. I think there was something similar in the offical game. Also, because I somehow got quite a bit of height when I flinged up, I could skip flinging through some of the blocks. People could make thier own paths with this chamber, either fling off each block, or skip a few to get up quicker.
There were some problems with your FDF. When you first hit each one, they work fine. However, after the first time each one is hit, they no longer work. Will probably be easy enough to fix though.
Also I think your BNS has been wrote wrong. The consol kept saying the map couldn't be found. I had to move it into the main Maps folder instead of the folder you had it in, to get the BNS to work. Just a simple thing to fix I'm sure.
Good start 
Also Tigger, perhaps you could put a link to the download in your topic, so people can find it quickly.
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rellikpd wrote:
1) shouldn't his be in the WIP section?
From the WIP section of the forums:
Quote:
Only moderators can post and move topics here. If you have a work in progress you, post your thread in the Maps and Mapping forum, put [WIP] in the subject and someone will move it here if it is worthy. Also, feel free to upload it to our Work In Progress section of the Download Database so that more people can play your stuff!