Project Thaumaos: now on Greenlight!

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CitadelCore
4 Posts
Posted Oct 10, 2015
Project Thaumaos is a brand new mod involving the progress of a male test subject through the dilipitated test shafts of 80s Aperture.

You will meet new characters, with new voice lines. You'll explore areas of Aperture even deeper than the salt mines. You'll find out how Aperture makes their gels, and how Aperture makes their power. But we're not going to spoil anything else, you're going to have to lay it to find out!

Including over 4 hours of gameplay, puzzles, and discovery, and with over 20 maps and custom models, this mod won't let you down!

Great news: this mod will be free to play for owners of Portal 2!

Greenlight Vote link: http://steamcommunity.com/sharedfiles/f ... =532628147

Steam Group link: http://steamcommunity.com/groups/thaumaos

Make sure you vote and give your opinion!

This mod is sponsored by codyblue234, my awesome friend who paid for the Greenlight fee! Give him a big hand!

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CamBen
973 Posts
Posted Oct 11, 2015
Replied 2 hours later
Deleting my comments on the mod page because you don't like what I have to say is a bit immature don't you think?
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Gemarakup
1,183 Posts
Posted Oct 11, 2015
Replied 6 hours later
....appreciate that you're trying, but there are quite a few design flaws...
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Sejievan
232 Posts
Posted Oct 11, 2015
Replied 2 hours later
Well, it's good 2 see more Portal 2 mods for sure.. but i think. that it does need a little bit more work to lvl up the details don't you think? i mean. well.. it looks like workshop stuff =|.
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DaMaGepy
361 Posts
Posted Oct 11, 2015
Replied 8 hours later
I agree... misaligned textures on floor surfaces and other places, illogical ojects, for example catwalk comes out from the side of a big pipe and goes into the wall... maybe looks cool and average, but not realistic so it has a weird feeling, if the video is about a real map, it needs a lot polishing/detailing... I like the rotating red lights tho
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splatt
40 Posts
Posted Oct 12, 2015
Replied 16 hours later
Good effort, but lacks any quality whatsoever. It looks like this your first map; unaligned textures, strangely placed props, bad lighting, and the outside vault area is just a huge empty box without any displacements. The music and sound effects are also kinda forced. They just pop in and play from the silence that was. Please learn more about level design and practice before deciding to make a mod.
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Ciirulean
40 Posts
Posted Oct 12, 2015
Replied 5 hours later
I'd recommend releasing at least one quality map before tackling a whole mod.