Refracting glass and Lasers.

Avatar
Snapper576
81 Posts
Posted Jul 03, 2017

So for my entry into the 2017 mapping competition, I've made a refracting glass texture. I'm having an issue were the laser in my map doesn't show on the other side of the glass only if the laser is passing through the glass. If it's not passing through the glass, it shows. Is there a way around this or is it just an inherit flaw with the engine? Thanks.

Screenshots:

http://imgur.com/a/NWEYv

Advertisement
Registered users don't see ads! Register now!
Avatar
Luke18033
27 Posts
Member
Posted Jul 03, 2017
Replied 6 hours later
This is probably a bug with the engine, the overgrown glass windows in BEE2.4 (which are cracked) have this same issue.
Avatar
l1zardr0ckets
58 Posts
Posted Jul 03, 2017
Replied 1 hour later
I had a similar issue and what helped me was I made it a func_brush, although it helped me only halfway.