Doors (genral hammer help)

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EMUGOD
34 Posts
Posted Oct 17, 2007
I am trying to use a func_door as a column which will slide down from the ceiling. I had been using a func_movelinear before but it creates a problem in that you can stick portals to it once it has stopped (as mine does). I have also been making non-portable surfaces into doors (to achieve the non-portable effect), and that's worked great, so i think this would make sense. however, i can't get this door to move at all. is there something i have to do, manually identifying the door frame, or something? the only variable relating do distance is the lip, which references the frame...
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msleeper
4,095 Posts
Member
Posted Oct 17, 2007
Replied 3 minutes later
Make sure you don't have the Start Disabled flag checked, and that you have the proper Outputs going to it.
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EMUGOD
34 Posts
Posted Oct 17, 2007
Replied 25 minutes later
haha, i figured it out. kind of a weird way of doing it, had to give it a negative lip.
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msleeper
4,095 Posts
Member
Posted Oct 17, 2007
Replied 4 minutes later
That's pretty common actually.