Faceposer Scene Creation Help (+Crash)

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Orinji Neko
17 Posts
Posted Apr 26, 2019
Hello!

After having posted 2 other threads, I've realised that this community is in fact amazing with replies!! :thumbup:

By the title, you probably understood this new issue I have encountered...
I've recently (as in 1 hour of writing this post) started exploring the world of scenes, choreographies etc for the Source Engine. My objective is still based around my Portal 2 mod, and I wanted to create choreographies (to use in the logic_choreographed_scene) for my cores (eg: intro_ride01.vcd) using the Faceposer tool.
Everything works fine, until I import my audio. It imports fine, but the start of the audio file is put before 0:00, so I naturally drag it to start after 0:00, and then I am presented with the error pop-up message:

V_AppendSlash: ran out of space on
c:\program files (x86)steam\steamapps\common\portal 2\update\;
c:\program files (x86)steam\steamapps\common\portal 2\portal2_dlc3\;
c:\program files (x86)steam\steamapps\common\portal 2\portal2_dlc2\;
c:\program files (x86)steam\steamapps\common\portal 2\por.

Clicking on "OK" proceeds to close the application window.

**Details:**
-I have a model and scene file opened
-The scene file has two channels created; speech and actions (the .wav is opened in the speech channel)
-The .wav file is 16bit 44kHz (according to the Developer Community, it should be 4bit or 16bit
-My mod is in the sourcemods file folder, but, to use hammer etc, I put the .vpk inside the portal2_dlc3 file folder. Should this be done another way?
-Here is the app opened just before it crashes: https://ibb.co/K5RpCBk

In all honesty, if someone could help me with how to make a sequence, step-by-step, with the audio, animations, closed captions the scripts and all the way to having it work in-game, that would be the best thing ever!!

Thanks!

PS: I can provide any required files

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ChickenMobile
2,460 Posts
Posted May 07, 2019
Replied 10 days later
This isn't really something I know about, but I'll try and prod the people that might know.
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TeamSpen210
608 Posts
Posted May 07, 2019
Replied 9 minutes later
That's a silly bug, but by the looks of it you'll want to move/symlink the game to like C:/steam/, so the combination of those folder names don't exceed 255 characters.

Alternatively, VCD files are merely text, so you could do it without the editor (though painful if needing gestures).

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Orinji Neko
17 Posts
Posted May 15, 2019
Replied 8 days later

ChickenMobile wrote:
This isn't really something I know about, but I'll try and prod the people that might know.

Thanks! I'll eagerly await!

Avatar
Orinji Neko
17 Posts
Posted May 15, 2019
Replied 1 minute later

TeamSpen210 wrote:
That's a silly bug, but by the looks of it you'll want to move/symlink the game to like C:/steam/, so the combination of those folder names don't exceed 255 characters.

Alternatively, VCD files are merely text, so you could do it without the editor (though painful if needing gestures).

And I'll try this is as well

Avatar
Orinji Neko
17 Posts
Posted May 22, 2019
Replied 7 days later

Orinji Neko wrote:
TeamSpen210 wrote:

That's a silly bug, but by the looks of it you'll want to move/symlink the game to like C:/steam/, so the combination of those folder names don't exceed 255 characters.

Alternatively, VCD files are merely text, so you could do it without the editor (though painful if needing gestures).

And I'll try this is as well

So! Basically after some amount of figuring out, I finally understood what you meant xD Silly me
My mod IS in the steam directory (under sourcemods)
However I use the Portal 2 authoring tools, with uses a patched version of Portal 2 (portal2_dlc3)
The game in the Steam Library does use the assets from the mod file in sourcemods, and not portal2_dlc3

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ChickenMobile
2,460 Posts
Posted May 25, 2019
Replied 3 days later
How's it going, your problems fixed?
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Orinji Neko
17 Posts
Posted May 26, 2019
Replied 20 hours later
Nah.. sadly not. The recording date for the voice lines is approaching very quickly and it's very stressful because nothing can really be done well without scenes
I've just been doing some SFM cinematic renders because I recently taught myself, so that's been amusing xD

But thanks for asking!

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LuciusGlance
1 Posts
Posted Jun 23, 2019
Replied 27 days later
Hello,

I have tried to do a symlink without success.
The Faceposer is always searching at the default path, and exceed 255 characters.

This tool is now unusable for somes of us, maybe need to redownload the whole game into "C:/steam" maybe...

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Orinji Neko
17 Posts
Posted Jul 01, 2019
Replied 8 days later
For me, everything is downloaded by default settings (C drive, and the correct folders. My mod is in sourcemods, and I use the Portal 2 Authoring Tools, which successfully use the Portal 2 assets from steamapps to function!)

I am desperate as we are recording every voice line for 4 cores next week! These are very stressful times xD)

If someone out there has the answer, or wants to get in contact with me through discord or some other form of communication, please tell me! I would really appreciate it!

Ok I'll try putting Steam directly on the C drive. Let's see how that goes xD

Avatar
Orinji Neko
17 Posts
Posted Jul 01, 2019
Replied 4 minutes later

ChickenMobile wrote:
This isn't really something I know about, but I'll try and prod the people that might know.

Question, I don't want to sound as rude because.. well.. that's bad xD

But did you ask those other people..? Because as of right now, you have helped me a lot!

Avatar
ChickenMobile
2,460 Posts
Posted Jul 02, 2019
Replied 6 hours later
Teamspen was the person I poked. heh...
Unfortunately not many people visit the forums these days.
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Orinji Neko
17 Posts
Posted Jul 03, 2019
Replied 1 day later

ChickenMobile wrote:
Teamspen was the person I poked. heh...
Unfortunately not many people visit the forums these days.

Ah. Ok well, I'll uh... huh this is kind of awkward isn't it now xD

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Orinji Neko
17 Posts
Posted Jul 03, 2019
Replied 2 hours later
Fun fact! I just counted the character count, and turns out it DOES exceed 256! (259)
Next month or so I'm going to do a full hard drive wipe, so I'll take that opportunity to install steam DIRECTLY in the C drive (not through program files x86)

Thanks