Game Visuals
Lighting, textures and everything else, visually. A score of 5 will be given to those who pay specific attention to lighting, adding a large amount of attractive detail to the surrounding map, and cleaning up overlapping textures and inconsistencies, etc.
Sound Quality
Sounds are immersive and well placed to create a realistic feel. A score of 5 will be given to those who design dynamic sound that will stay within the confines of it's space and keep the player immersed.
Puzzle Difficulty
How hard the puzzle is to finish versus how tedious the puzzle is. A score of 5 will be given to those who keep the player guessing without misleading the player to dead ends and annoyances. The player should continue to be immersed within gameplay even during stressful puzzles.
General Gameplay Feel
Consisting of the quality of how the player moves through the map. A score of 5 will be given to those who prevent players from becoming stuck on ledges, paying attention to and preventing areas that the player may find him/herself stuck to the point of having to restart. Adding autosaves, puzzle hints, etc. Keeping the map small and well processed to prevent players from having slowdown issues. And ensuring all triggers work well together, avoiding bugs and stop-ups.
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Different methods useable to defeat puzzles**
How many ways found to beat a specific map. This is not actually a part of the final score, this will just inform the map creator of alternate methods to defeat their course.

