Elevator Snap-in

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y-aji
91 Posts
Posted Oct 18, 2007
I went ahead and created an elevator snap-in for you guys. Just open the file in the editor and copy the elevators from my file into yours and you will have basically a solid snap-in set of elevators that are pre-configured and set up. If you have any questions, feel free to message me.

The zip file includes a map, and all the source files I created to make this. Elevators are kind of annoying to make and they basically look exactly the same every time, why manually make them on every map?

Just change the game_text boxes to whatever you want it to say at the end.

Enjoy

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Grudge
307 Posts
Posted Oct 18, 2007
Replied 27 minutes later
That's awesome mate. You should make it a prefab.
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msleeper
4,095 Posts
Member
Posted Oct 18, 2007
Replied 3 minutes later
Downloads
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Spacemonkey
34 Posts
Posted Oct 18, 2007
Replied 13 minutes later

Grudge wrote:
That's awesome mate. You should make it a prefab.

A prefab is just a .vmf file. Just stick the map in your prefabs folder and you'll be able to access it in hammer.

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Mister White
8 Posts
Posted Oct 18, 2007
Replied 1 hour later
When i open the vmf file its just a cake I had to decompile your bsp
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y-aji
91 Posts
Posted Oct 18, 2007
Replied 6 hours later

It's just a cake? Is everyone else seeing the same thing?
msleeper, do you want it in maps or other files?


FIXED

Also, I will mention, I just noticed. For whatever reason, one of the player clips on the exit elevator is not working, it appears, I'm not sure why. If someone else notices this, and knows how to fix this, just let me know what i've done wrong and i'll update this file.

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msleeper
4,095 Posts
Member
Posted Oct 18, 2007
Replied 3 hours later
Eh, Other Files is fine.