Template coordinates

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Mapster
396 Posts
Posted Oct 20, 2007
Anyone know how to change where a prop_physics will spawn by a point_template?
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McNastyJNR
5 Posts
Posted Oct 20, 2007
Replied 57 minutes later
Ok someone correct me if im wrong! Because I only learnt this yesterday:

Once you've created your point_template, to get the object to spawn at a desired location, you must create a entity called:

env_entity_maker

and then point the attribute
"point_template to spawn"
to the name of your point_template

then of course you create a trigger that will activate the spawner.

I think that's right! xD!
But then of course I'm still totally new to this, so I might be wrong.

edit
If you need an example of this, coughdecompilecough the following Portal level: testchmb_a_05_d.bsp
and the box dispenser in that level shows you how they've done it.

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Mapster
396 Posts
Posted Oct 20, 2007
Replied 3 hours later
I meant changing where it spawns after the map is compiled, so 1 prop is moved to another spot then that item is made there... not with 2 templates.. with 1.
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espen180
307 Posts
Posted Oct 20, 2007
Replied 1 hour later
Huh? Just make two env_entity_makers.

I don't get the problem.