Anyone know how to change where a prop_physics will spawn by a point_template?
Template coordinates
Posted Oct 20, 2007
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Posted Oct 20, 2007
Replied
57 minutes
later
Ok someone correct me if im wrong! Because I only learnt this yesterday:
Once you've created your point_template, to get the object to spawn at a desired location, you must create a entity called:
env_entity_maker
and then point the attribute
"point_template to spawn"
to the name of your point_template
then of course you create a trigger that will activate the spawner.
I think that's right! xD!
But then of course I'm still totally new to this, so I might be wrong.
edit
If you need an example of this, coughdecompilecough the following Portal level: testchmb_a_05_d.bsp
and the box dispenser in that level shows you how they've done it.
Posted Oct 20, 2007
Replied
3 hours
later
I meant changing where it spawns after the map is compiled, so 1 prop is moved to another spot then that item is made there... not with 2 templates.. with 1.
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Posted Oct 20, 2007
Replied
1 hour
later
Huh? Just make two env_entity_makers.
I don't get the problem.