[RELASE] pl_bm
Posted Oct 21, 2007
Hi!
This is the final edition of pl_noname some challanges changed and i have added some new. Now it have AI sound and it's talks a lot
Some bugs also got fixed.
BPS has the nonportalable textures maked by ebola.
This is the final edition of pl_noname some challanges changed and i have added some new. Now it have AI sound and it's talks a lot
Some bugs also got fixed.BPS has the nonportalable textures maked by ebola.
dload.php?action=filefile_id=45
Screenshots:
(comming soon)
&&
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Posted Oct 21, 2007
Replied
14 minutes
later
May I please see a screenshot?
Posted Oct 21, 2007
Replied
8 minutes
later
espen180 wrote:
May I please see a screenshot?
ooh sorry
if will post some
Posted Oct 21, 2007
Replied
2 hours
later
nice map, there are indeed lots of bugs.
you should use a bigger grid in hammer, then it is harder to get leaks.
and try to prevent bugs in the gameplay... i had to kill myself multiple times becouse i got stuck.
you should use a bigger grid in hammer, then it is harder to get leaks.
and try to prevent bugs in the gameplay... i had to kill myself multiple times becouse i got stuck.
it took me around 15 mins to descover there is no end 
Posted Oct 21, 2007
Replied
45 minutes
later
meloen wrote:
nice map, there are indeed lots of bugs.
you should use a bigger grid in hammer, then it is harder to get leaks.
and try to prevent bugs in the gameplay... i had to kill myself multiple times becouse i got stuck.it took me around 15 mins to descover there is no end
I trying to fix the bugs. Now first i make the end of the map and i make the story about it. So new version with end is incoming:D
Try not to release too many versions that didn't have much work done on them 
Posted Oct 23, 2007
Replied
1 day
later
I had to remove the file because of a bug we are having with the download database. It seems it doesn't like files that are over 5mb. I am working on finding a fix for this as soon as possible.
Posted Oct 23, 2007
Replied
1 hour
later
I presume attaching the file to the OP would be an acceptable workaround?
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Posted Oct 23, 2007
Replied
13 minutes
later
Yeah go for it.