[RERELEASE]PortIllogic - Episode: Pre
I'll be upfront, this is my very first map and probably isn't worthy of being widely-played. But you'll be upfront, and admit that you'll play it regardless, if not just to be able to say you didn't enjoy it.
Originally, this was going to be Episode: A, but after much inner-mental-debate, I decided perhaps it was best to deem it some sort of "Prequel" in order to - if nothing else - salvage some self-esteem that may or may not be damaged in the process of reading reviews.
So here it is, my first map; PortIllogic - Episode: Pre.
I never enjoyed Portal puzzles which didn't involve a sense of logic or intuitiveness; maps where you are walking, and the walls crush you on both sides for no apparent reason when you walk over a particularly darker colored tile; a giant game of trial and error. Rather, I like maps where you have to truly take into account your surroundings, and what you can use to solve the issues presented, in a logical manner.
In this first release, which is basically a large mush of arbitrary ideas I had for different puzzles, I attempted to test the player's mental capacity to think quickly, think logically, and even to remember.
I hope you enjoy it!
Fixed:
- lighting
- aesthetics
- fizzler is less confusing
- slightly harder, slightly easier to understand
Screenshots:



I'll fix the lighting, move the box dropper, fix the awkward missile turret, and make the fizzlers destroy the box (I'll move the dropper to where you need to put the box, and repost it.
Thanks a lot guys!
Thanks!