Portal: Test Subject #13 (TS13)
I'm going to completely re-make portal.
I will base the storyline on a previous test subject to Chell, who survived their fist 20 tests(the portal ones),has had their memory wiped, and is now coming out of the relaxation vault to do some harder ones.
I'm going to make my own 20(it is actually 20 in portal because lvl 1 is 00) levels, and probably add my own voice and layer some GLaDOS type effects on to it.
I will base all my levels on the official ones but make them more complex and challenging.
I will be attempting this massive feat alone, there may be few areas that I really won't be able to do and may like some help with.
Good idea? Bad idea? Suggestions?
If you vote, please also leave a comment
youme wrote:
Ok, so heres my idea:I'm going to completely re-make portal.
I will base the storyline on a previous test subject to Chell, who survived their fist 20 tests(the portal ones),has had their memory wiped, and is now coming out of the relaxation vault to do some harder ones.
I'm going to make my own 20(it is actually 20 in portal because lvl 1 is 00) levels, and probably add my own voice and layer some GLaDOS type effects on to it.
I will base all my levels on the official ones but make them more complex and challenging.
I will be attempting this massive feat alone, there may be few areas that I really won't be able to do and may like some help with.Good idea? Bad idea? Suggestions?
Very good idea.
spyof wrote:
Very good idea.
vote then?
youme wrote:
vote then?
Voted
Sounds good idea, just the execution is needed here. 
I was thinking on starting my own remake of portal as well, pitty i just can't be bothered making 30 different maps.
However: If you actually pull this off, it will be amazing. Best of luck!
It's up to them if they want to spend that much time working on 1 mod by them self.
But some people have patience when people like me want to create something, and then show it to the world before it's even done lol.
plus I'd rather release the whole thing in one go rather than release the first few, get bored and stop making the rest
JUST ASKING!
Mapster wrote:
You prefer to make people wait than give feed back?
JUST ASKING!
sorry? what?
One way to fix this without releasing your maps would to find 3-4 people that you could share your maps with to beta test them for you. This would allow feedback without totally ruining the surprise of your maps to the entire community. Just a suggestion.
I had planned on finding a few testers to test like no tomorrow for short periods duing production (early stages, whilst adding detail and once again when everything is almost finished). rather than releasing to everyone one by one.
I've currently got the first 3 maps roughed out, the gameplay is all there and am working on the 4th. when I say roughed out I mean it, there are place holders everywhere and im still using the dev textures. I've only got one room anywhere near completion. - nearly something worth testing
Thanks!