Telescopic pole thingies
I was just wondering if anyone knows how to make the telescopic pole thingies that are underneath the moving platforms (the big extendable steel poles with platforms on the end)
i found the behind the scenes pistons, but they dont look quite right, and I think the pole things are different.
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Hober wrote:
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Cool thanks 
Leck wrote:
Newbie alert!I was just wondering if anyone knows how to make the telescopic pole thingies that are underneath the moving platforms (the big extendable steel poles with platforms on the end)
i found the behind the scenes pistons, but they dont look quite right, and I think the pole things are different.
they are all brush based. cylinders that decrease in size by 2 units every 128 units or something. then put a nice square block on the top and tie the whole lot to a func_brush.(make in in the fully extended position)
make a brush that is the same height, length and width dont matter too much but keep it close to the size of the func_brush.
tie this new brush to a func_door, give it a name of "platform_1", set delay before reset to "-1", set the move direction to down. and set its flag to start open.
set the func_brush's parent to the same name, "platform_1" or whatever you used.
now make a trigger that closes the func_door (close raises, open lowers(it starts fully lowered))
hope that helps a bit