Chell's Legend - Portal mod
! I've always wanted to create something like this and now I have my chance!
ModDb profile : http://www.moddb.com/mods/chells-legend
Website : http://www.chellslegend.com
-vivi
Anyway do you have any idea when you'll release it? 
Btw, i'm done with Prelude, you can release it!
Good luck with it, can't wait...
It's surprising how many quality maps/mods are there to come
I never explicitely test, but somehow I always end up inside some weird bug. I once walked into an orb catcher in a custom map, for fun, and found out I could walk straight through it. I showed and told the author of the map.
Same for a portal bumper which wasn't set to no collide. I was goofing around in the map, and accidentally ended up in mid-air, against a wall.
Ricotez wrote:
Well, since there's appearantly such a big demand of beta testers...
I think you're being sarcastic here, given that it's mostly people volunteering themselves.
Just sayin'.
Can't wait to see the final result! 
This looks really high quality, and the first screen looks amazing(is the sign brushes or a model?). Can't wait for this to be released! 
like spanish, and stuff. if you want me to i can make danish subtitles
Am already looking forward to this, since Portal: Prelude was kind of a drawback... it was great, but it could have been better... This looks very great, and this got actual voice actors, instead of stupid TTS lines...
By the way, what is with the episodal stuff? You're going the Valve-way: shorter stories more frequently? We both know that isn't going to happen. It will just be shorter stories, with no frequency shift at all.
reepblue wrote:
I heard this before. But I heard it as "Chell's Revenge." (Or maybe that must be the name only for the THA track.)Can't wait to see the final result!
Yes! I had a quick name change from revenge to Legend due to the fact I didn't feel it fit the story anymore 
appunxintator wrote:
This looks really high quality, and the first screen looks amazing(is the sign brushes or a model?). Can't wait for this to be released!
Model ^^
Ricotez wrote:
By the way, what is with the episodal stuff? You're going the Valve-way: shorter stories more frequently? We both know that isn't going to happen. It will just be shorter stories, with no frequency shift at all.
The reason I decided to do this was to actually get something out there and being able to focus on each episode one at a time. Things are much better this way and you get way better quality out of the project.
I honestly feel this is the best way to go. 
pestchamber wrote:
How do you even get a portal gun into a mod?
When you create a mod you have to bring over certain files from the normal portal so it references all the junk from the original game. Someone had to tell me 
Also I will not be translating the mod to different languages atm. I do not have it set to be in my pipeline. I know portal prelude kinda set it up so that mods that come out in the future should do that, but it just seems like so much work.... 
He doesn't need you 
Remmiz wrote:
It's super easy work to translate...you should already have all your subtitles in a file...
I don't have any subtitles made.
I think people can still enjoy the mod even if they don't understand perfect english.
If the mod did get put on steam though and valve contacted me. I would add all that stuff in if they required it or something. 



